in particular I’m thinking of the corrupted bowmen who often spawn in groups of 5 or 6 and their arrows that deal 145 damage with 12.5 speed, 12.5 range and paralyze for 1 second that isn’t telegraphed at all, especially since 12.5 range is easily enough to get sniped off-screen and have no idea what the hell killed you, but… yeah. Corrupted armor hurts a lot, but they still have to actually sit on you to really hurt, or try to rush on a rogue… I’ve only done it before because I had mg cloak.
However, the bullets that they removed from Daichis final phase were kinda fine because even though it was a shotgun of three bullets, it was telegraphed, it only had 10 speed, not 12.5, and you could throw off their aim. Apparently, though, that was too much for the whole of RotMG community and now we have a dungeon where the minions feel more in-line with halls or the nest, rather than MT.