BOW OF YGGDRASIL
Made from the World Tree itself and marked with ancient runes, this peculiar bow has no string and a magic circle hovering around its endpoint. It allows the user to conjure the string of fate to fire pure cosmic energy.
STATS:
Tier | UT |
---|---|
Shots | 1 |
Damage | 150 |
Range | 8.5 tiles |
Rate of Fire | 100% |
Effect(s) | Shots hit multiple targets |
Shots ignore defense | |
Shot rotation is locked while shooting | |
Astral Focus: After 0.2 seconds of firing, gain +10% fire rate (up to a maximum of +100%) | |
XP Bonus | 8% |
Soulbound | |
Feed Power | 950 |
Drops From:
- Oryx the Mad God 3 (White bag)
More info:
Some background, I wanted to make a UT Bow that drops from osanc as every other class seems to have one and it seems only fair. That’s pretty much it. This is the first time I’m gonna be making a weapon item idea so bear with me if you can. Now I’ll cut straight to the chase on ‘Astral Focus’. This was also partly inspired by the ‘Last Prism’ weapon in Terraria and ‘Brimstone’ from Binding of Isaac.
Note: The projectile itself doesn’t fire, instead a continuous beam is fired at once instantly covering an area.
What is Shot Rotation Lock?
Like what the name implies, the ability for the weapon to rotate is removed. Meaning after holding down the mouse, no matter where you move it, the direction you are shooting remains the same.
This is mainly to give the bow a ‘weighted’ feel where the lasers you fire seem to have such a large momentum which makes it difficult to change the direction. This also makes it more situational as some cases might make it difficult to use for fast moving or mobile enemies, which maybe could be compensated by moving the player themselves to align to the enemy instead of the shots. However getting Hexed or Stunned would be especially difficult as if the player is trying to channel all their shots, they would be interrupted by this.
The player could also stop firing to get rid of the rotation delay however the shots would become unfocused and slow down, decreasing the damage. This all in all would ideally require a lot of attention to manage but would be fairly rewarding as it can give more damage than most end game bows (I decided to keep it lower than Garland as it seems Garland already serves a good niche as a ‘solo bow’). Perhaps due to the absolutely insane amount of base damage this bow already does, it could push the user to go for more of a speed build instead in order to position themselves to align to enemies with their laser.
Let me know what you think of the ability in the comments or what you think about the idea in the poll! I’m generally open to suggestions and thoughts to edit this idea so about this so feel free to comment what you think about it!
Edit History
- Major rework of idea, decided to go with rotation lock instead of rotation delay.
What do you think about the idea?
- The idea is great!
- The idea is good.
- The idea is okay.
- The idea is bad.
0 voters