I present the gladiator, a character who thrives in combat viciously.
This dual wielder has two axes in combat in which he uses to take down foes.
Stats Maxed:
ATT :50 DEX:30 WIS: 40 DEF:20
VIT:75 HEALTH:700 MANA:0 SPD:50
Although his stats seem weak, his ability makes up for it. Having 0 Mana, the gladiator relies on his damage output and his damage intake to fuel his bloodlust ability. When the gladiator pot is full of blood his health doubles in which decreases with each hit permanently without being allowed to heal until he’s back to his maximum original hp. His bloodlust ability also increases his attack by +25, his defense by +8 , his spd by +8 and his Vit by +75 in which he reaches a total of 150 Vit making him heal rather quickly. Although this may seem overpowered, it only last for 10 seconds, in which the 150 vit can become useless if he’s not below his maximum hp. Now the cool down for this ability does exist making it only useable every 15 seconds and after those 15 seconds are over the gladiator has to take damage + do damage up to 1000% of his health including bonuses (7000 damage at maximum of 700). Although that may seem like a lot for a character with 30 dex the gladiator is a heavy armor dual wielder.
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