Some of you guys suggested that I put a lot of effort into one idea instead of focusing on quantity. I posted three sword ideas and a few of you didn’t like them too much, so I decided to put my mind off of swords and figured I could think of some other ideas. My mind was wandering for a while until I came up with a cool (that’s my opinion) idea…The Fairy.
Fairy
The fairy is a long-ranged class that uses her wand to destroy enemies.
Equipment slot and starting gear:
Wand: Fire Wand
Dust: Fairy Dust
Robe: Robe of Neophyte
Ring: None
Initial Stats
Hit Points: 100
Magic Points: 100
Attack: 12
Defense: 0
Speed: 15
Dexterity: 12
Vitality: 12
Wisdom: 15
Gain Per Level
Hit Points: 10 to 20
Magic Points: 5 to 15
Attack: 1 to 2
Defense: 0
Speed: 1 to 2
Dexterity: 1 to 2
Vitality: 1 to 3
Wisdom: 1 to 3
Average at 20
Hit Points: 385
Magic Points: 290
Attack: 40
Defense: 0
Speed: 43
Dexterity: 40
Vitality: 50
Wisdom: 53
Tips
Even at Level 20 and maxed, this class is extremely fragile. To use this class at its full potential, it takes a lot of mastering and a good healing pet. Despite the low HP, however, the Fairy’s ability could be called one of the most useful yet.
Dust
Dust is basically a shield that absorbs the damage that the Fairy is supposed to receive. If you use Dust, a bunch of particles spring from…somewhere, and move about around the character, blocking projectiles that head for the Fairy for a number of seconds. Too good.
A Fairy using Dust.
So I’m actually going to make a gigantic list that shows you all of the Dust tiers.
##Fairy Dust
A sacred and living dust that vows to protect the user at all cost.
Tier: 0 (Starter)
MP Cost: 85
Effect: Protects for 2 seconds
Feed Power: 5
Scarlet Dust
Blood-red dust that comes from the soul of those who have died from agony.
Tier: 1
MP Cost: 90
Effect: Protects for 2 seconds
Stat Bonus: +2 DEF
Feed Power: 10
Goblin Dust
<img src="/forum/uploads/default/original/3X/5/9/59effaa3e764f0c4c2f75a10ca3f374dd5a9b903.pngwidth=“41” height=“31”>
Made from the magic of goblin enchanters.
Tier: 2
MP Cost: 95
Effect: Protects for 2 seconds
Stat Bonus: +3 DEF
Feed Power: 20
Dust of Light
Dust formed from pure light and gold.
Tier: 3
MP Cost: 105
Effect: Protects for 3 seconds
Stat Bonus: +4 DEF
Feed Power: 45
Dust of Destruction
A destructive power that is for all cases of menacing and wrecking.
Tier: 4
MP Cost: 110
Effect: Protects for 3 seconds
Stat Bonus: +5 DEF
Feed Power: 90
Dust of Aurora
Created by the gods from the north from magical aurora particles.
Tier: 5
MP Cost: 115
Effect: Protects for 4 seconds
Stat Bonus: +4 DEF, +2 DEX
Feed Power: 185
Dust of Spiritual Synergy
Made from the spiritual guidance of the gods.
Tier: 6
MP Cost: 130
Effect: Protects for 5 seconds
Stat Bonus: +5 DEF, +4 VIT
Feed Power: 380
Dust of the Devil
Dust that was created in the shadows of Hell, it burns for eternity.
Tier: UT
MP Cost: 145
Effect: Protects for 5 seconds
Stat Bonus: +4 DEX, +6 ATT
Feed Power: 400