Overview
This ST should completely replace the old ST set, as the old one isn’t really good (the sword is, and I know it’ll be controversial).
Also quick note: Effects do not stack. If 2 pieces equipped give +10 HP and 3 pieces give +20 HP, it doesn’t equal 30 HP, it equals 20 HP.
Reaper’s Scythe
Once belonging to Death, countless souls have been harvested with this weapon.
Tier: ST
Shots: 1
Damage: 185-245 (average: 215)
Projectile Speed: 13 tiles/second
Lifetime: 0.33
Effect: When equipping 2 or more pieces of the set, the wearer gains the effects:
2 pieces: Enemies are slowed by 10%,
3 pieces: Enemies are slowed by 15%, and their defense is lowered by 5%
4 pieces: Enemies are slowed by 20%, and their defense is lowered by 10%, damage range is buffed to 215-275 (average: 245).
Max Range: 4.29 tiles
Stat Bonus: -35 MP
Fame Bonus: 6%
Feed Power: 650
Soulbound:
Loot Bag:
Obtained From: N/A
Flaming Seal
Encased in eternal flames, most of this seal’s power is sealed away.
Tier: ST
MP Cost: 125
Effect: From the player, a bright red AoE will burst outwards. When equipping 2 or more pieces of the set,
the wearer gains the effects:
2 pieces: 1+ tile range (5 tiles total), 50+ damage (110 total)
3 pieces: 2+ tile range (6 tiles total), 100+ damage (160 total)
4 pieces: 3+ tile range (7 tiles total), 175+ damage (235 total), Cursed for 4 seconds
This seal does not buff players with any (de)buffs.
Damage: 60
Armor Piercing
Range: 4 tiles
Stat Bonus: -25 MP, -4 WIS
Cooldown: 5 seconds
Fame Bonus: 5%
Feed Power: 950
Soulbound:
Loot Bag:
Drops From: N/A
Skeletal Shell
This sturdy piece of chainmail have ribs attached, softening the blows from monsters and
defending its wearer.
Tier: ST
On Equip: -6 VIT, +19 DEF, +35 HP, -3 WIS
Effect: When equipping 2 or more pieces of the set, the wearer gains the effects:
2 pieces: Under 50 HP, an AoE is released from the player, dealing 100 armor piercing damage.
Cooldown: 60 seconds. +2 DEF (21 total). -15 MP.
3 pieces: Under 100 HP, an AoE is released from the player, dealing 125 armor piercing damage.
Cooldown: 30 seconds. +3 DEF (22 total). -30 MP.
4 pieces: Under 200 HP, an AoE is released from the player, dealing 150 armor piercing damage.
Cooldown: 15 seconds. +4 DEF (23 total). -45 MP. 5% to change the AoE into an AoE
that stuns enemies for 5.5 seconds. This AoE does no damage, and has a radius of 4.33
tiles.
Fame Bonus: 6%
Soulbound:
Feed Power: 870
Loot Bag:
Drops From: N/A
Obsidian Necklace
A necklace made from obsidian beads, with a sealed locket made from
molten lava.
Tier: ST
Effect: When equipping 2 or more pieces of the set, the wearer gains the effects:
2 pieces: +20 HP, -6 VIT, +2 ATT, +2 DEX, -3 WIS
3 pieces: +40 HP, -3 VIT, +3 ATT, +3 DEX, -4 WIS
4 pieces: +60 HP, +3 ATT, +3 DEX, -5 WIS, +6 SPD
On Equip: N/A
Fame Bonus: 5%
Soulbound:
Feed Power: 920
Loot Bag:
Drops From: N/A
The main drawback of this set is that it nerfs the paladin’s mana and wisdom stats, hindering the use of his seal. The seal also doesn’t give any positive effects to players, so that’s also a downside.
When all pieces are equipped, the players’ sprite changes to a roughly 16x16 sprite.
(Old Design)
(New Design)
I couldn’t get this one to be 16x16, so it’s probably bigger. I’m sorry, ok?
To anyone who is wondering how much all the MP loss together is, it’s: 252 - 105 = 147. So you will only be able to use the seal once, before you run out of MP. The added loss of WIS is: 75 - 17 = 58. Both of these are assuming you have maxed MP and WIS.
Edit: Moved the content from the google doc into the post.