New skull idea


#1

This is my first idea for an item so please help me out.

Skull of (something)

No sprite (someone help me lol)

Description: “He told me to stare into it’s dark, empty sockets. When I did, I felt stronger…faster…unstoppable”.

Damage: 90 (don’t know how to do the wis mod)

Heal: 45

Radius: 4.5

Special effects: Speedy for 4 seconds, beserk to self for 2 seconds. Cooldown 5 seconds.

Stat bonuses: +2 atk +40 mp +5 spd

MP cost: 130

Fame bonus: 5%

Feed power: 850

The necro is sooooo slow so I made a speedy skull. Its terrible heal and lack of an hp boost makes it super situational. It seems pretty balanced imo. Feedback pls.


#2

So basically Orb of Conflict with Damaging being switched out with Berserk… which in turn is basically a Ranged Helmet.

Regarding WisMod, here’s an example for a skull


#3

A piece-wise function :thinking:

Maybe remove berserk it seems kinda too powerful


#4

Aww…2 seconds isn’t that long if you think about it. But maybe you’re right.

@TannerLG ehh I guess lol.

Thanks for the feedback😛


#5

mp cost is also an important part that’s missing


#6

Ty I fixed it


#7

Never fear, Redox is here!


Imagine this pixelated.

"wis = (x+[insert number])>[insert maths] for every <50 wis"
Or something like that.

image

“Why not just lower the MP cost” ~ Albert Einstein, 2018.

And finally, either give a large speed boost instead of +5 spd and remove speedy, or remove speed boost and keep speedy.


#8

No u

No u


#9

An example of how to bring a cruel end to a Member of the RealmEye forums efficiently.

My career has met its doom.


#10

Btw there are abilities that have mp boosts and the 5 spd is because theres a cooldown for the skull.

No u as well


#11

I think that even in the game abilities that boost MP don’t really make much sense, the MP cost should just be lowered by 5 tbh.


#12

true but meh


#13

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