As I’ve played with the reskin spirit staff for a while (highest fame bonus staff that I have that is actually semiusable), I realized that the sheer size and number of projectiles was incredibly obnoxious and I couldn’t actually see the bullets from the things I was shooting.
This doesn’t often occur, but when it does, I feel that it impacts the viability of the weapon in a way that is unintended and far too meaningfully, and so I suggest the ability to toggle opacity ON OUR OWN shots to combat this.
It would also be nice to be able to render enemy bullets OVER our own bullets as well, as a complimentary feature or as a standalone.