Phoenix ST archer set


#1

phoe2

I’m working on an ST set for archer, but I’m wanting to finalize the items before I make the skin.

Bow: Magma Lance
Drops: Shaitan
Shoots two shots in a cone, in contrast to a normal bows inverted cone of fire.
Shots originate exactly 1 tile away to either side of the player, and cross 5.5 tiles away.
Shots only have enough range to meet, and thus making it look like the shots hit each other.
85-125 damage, 85% fire rate
Stats: +15 vit, +5 spd, -40 hp, -5 def


Orange is full set dps, white is dps for bow alone

Quiver: Charcoal Tote
Drops: Cyclops god
1800 life time, parametric shot
600-950 armor piercing damage, ignores obstacles, can only hit one target
MP cost: 105, .2s cool down
stats: +10 vit, +3 atk, +3 spd, -50 hp

Leather: Trailblazer
Drops: Phoenix Reborn
Stats: +18 vit, +8 spd, +5 atk, -65 hp, 25 def

Ring: Fire Feather
Drops: Phoenix Lord
stats: +25 vit, +5 spd, +5 def, -60 hp

Set bonus: +5 atk, +5 spd, +5 def, +32 vit, -50 hp
Set gives: +13 atk, +21 spd, +25 def, +68 vit, -205hp
full: +18 atk, +26 spd, +30 def, +100 vit, -255 hp, +15 mp

WIth 8/8: 93 atk, 76 spd, 55 def, 140 vit, 445 hp, 267 mp, 50 dex, 50 wis

Clearly going for a high speed high vit build that sacrifices hp


#2

Use the Set on lvl 1 and insta die xD


#3

Damage and RoF for the Bow missing.

I’d consider changing thos or removing it as Cyclops Chests are public.

Specific damage?

That’s a but much, never exceed 18 with stats that are not Defense, HP or MP.


#4

I have no idea how to balance damage around this set, seeing how it not only cripples your health but gives you a ton of vit.

Additionally, I feel the large vit bonuses are justified in the HP crippling and the addition of pets to the game.


#5

With vitality like this as soon as you lose health you’d regain it…


#6

From what I can tell, all the vit should be approximately equal to a max rare pet, however the high hit to hp should still leave you very squishy and no good for end game dungeons like tombs or lost halls.


#7

Only if you take damage will you die, at level one your health would just be negative, if you don’t get hit you’d be fine.


#8

Still, 150 Vit is a lot for 1 armor, and 300 is a heap for a single set…


#9

bruh with this shit you gonna have 0 hp at 8/8 lmaoo get instakilled everywhere


#10

Yes, because at 8/8 you will have 50 HP.


#11

where is damage and shots

too op

why it have that huge stats???

only draw back of ring who drop from mid lands enemie is -50hp? when it give you +50vit?

So?

change it make it somewere not too op


#12

I’ve already stated most of these…


#13

ofc you have 50hp


#14

Yes but

Read it properly before trying to be smart bro


#15

???
it still give you -325 hp


#16

Still, at 8/8 you do not have 325 HP :man_facepalming:t5:


#17

still deca will never add this
because your death count when you have less than 0hp and if you will try to put this on 0/8 1-10lvl you will get insta killed and noone know if game will not crash.

i didnt said it have. but i said that it didnt losse only 50 hp


#18

Never mind :sleeping:


#19

3 things
-armor is op
-tf is that 150 vit and 50 vit? get a grip. unless you propose the idea of working vit stat bonus on items
-no, ut items should never spawn in a public chest, thats an unfair advantage of hackers/peeps with -----ast hardware and internet


#20

Bud

Wtf