So for a while now I’ve been thinking about ways in which the Assassin can contribute more as a team player. As in his current state, he’s not very good at that at all. The only poison that offers support (Parasitic Concoction) already does what another class can do all the time, without a UT. Then I looked for a unique status effect that would not only make sense for a poison to have, but at the same time re-work a near usless UT. I’ll be showing a side by side comparison of the stats.
Plague Poison
Tier: Untiered
MP Cost: 80 (6.25 damage/MP)
Radius: 9
Damage: 500 (50 damage/sec)
Duration: 10 seconds
Stat Bonuses: +2 ATK, +2 WIS
Fame Bonus: 6%
Feed Power: 1000
Plague Poison Reworked
Tier: Untiered
MP Cost: 120 (4.16 damage/MP)
Radius: 4
Damage: 500 (100 damage/sec)
Duration: 5 seconds
Effect: Weak for 3 seconds
Stat Bonuses: +2 ATK, +2 WIS
Fame Bonus: 6%
Feed Power: 1000
It has the same MP cost as the Parasitic Concoction, a little less radius than tiered poisons, the same damage, but it applies weak to enemies.
Please bear in mind that weak on enemies reduces attack by 10% of original damage value.
Do you think this is a good idea for a rework?
- Yes
- No
- Needs to tweaked more
0 voters
I’d love to hear your feedback