Post your unpopular opinions about realm here


#2299

Especially with the upcoming Shatters rework, Realm is getting really beginner unfriendly, and transitioning from 6/8ing and 8/8ing classes to exalting stats is going to be extremely difficult to do without dying a ton after shatters is reworked.


#2300

is the new shatters hard? I haven’t seen footage yet.


#2301

In all due respect, I wouldn’t consider end-game dungeons “beginner friendly” anyway. Most end-game content in general games by very nature aren’t intended for beginners.

I recognize that there seems to be a stigma with some to “hurry up” and get on par with those who have mastered the game, but all seems rather silly to me. Take your time with the lesser dungeons, then practice the end-game!

I personally think there’s far too much hand holding in higher dungeons. There are those that will plow ahead, destroying enemies before they reach the noobs hanging in the back so never have a chance to learn their patterns, and the healing and defensive weapons create a further safety bubble. Most of the times that I see players die/nexus is in scenarios where they are separated from the group and haven’t developed the dodging skills to fend for themselves, because they haven’t practiced. The same is partly true even with the boss fights!


#2302

You are not expected to raid endgame dungeon immediately if you are a new player. Heck, they don’t even know how to survive against the basic things 1st.


#2303

you see, that’s the problem
people start playing realm and they already are doing “endgame” content

that shouldn’t be the case, people shouldn’t be able to do the hardest content in the game right after installing it but they think they should

i’m a bit worried about the progression curve of the game tho, i’ve had friends who recently started the game and they entered their first o3 like a week after they started playing, idk that just doesn’t sound normal to me


#2304

wait actually? how many 8/8s did he have?


#2305

he had 1 8/8 thanks to free candies, otherwise none lol
and he managed to get 2 whites from minis, he hadn’t finished an o3 tho


#2306

Who dragged them to raid O3 that early?


#2307

Its because players have slowly started to believe that the objective for Realm is to be become the best players in the game, through getting the best items, doing the best bosses, and being a part of or creating a top guild. Originally, most players wanted to slowly progress, and learn how to get better before trying endgame content, but now, with the dps meta inbound and discord server allowing for more accessible ways to do endgame dungeons, this has changed the mindset of newer players who believe that in order be respected, they must do what the bolded section says. Essentially, newer players (in my experience) have slowly wanted to do endgame content as they see most other players using discord server to easily and efficiently do endgame dungeons, and because everyone else is doing it, and also because that’s how you become “good at the game”, these players slowly want to strive to beat harder and harder content as a way to show that they’re skilled at Realm, along with other things that show your prestige.


#2308

some other friends that had started the game a year ago but they weren’t that good either, they could barely finish a lh and void


#2309

fullskip useless in current meta- wastes time

use divinity/wizard and dont activate spawns

stuns make up for a lot, just dodge, but a very good mystic is sometimes useful

if you can’t survive beisa without minions being stasised that is a skill issue

A. Complete solo play is not rewarding
b. yes i have done solos, other classes are better/more consistent


#2310

wait huh? surviving beisa without stasised minions is a skill issue?


#2311

shut mouth

delete this message right now this is a threat


#2312

skill issue


#2313

The Shatters in it’s current state is my favorite dungeon in the game :slight_smile:


#2314

I just dodn’t understand itWhy would being able to survive beisa without a mystic be a skill issue?.


#2315

Its a joke dw dragonrage is a clown


#2316

hi hi sorry for the late reply I’m not gonna answer/argue any of the other points unless you really want me to as Im not gonna change your opinion and your not gonna change mine.
However I forgot about pred bows existence even so how the fuck is your guildie topping on an archer against endgame wizzys holy shit that takes skill beyond what I can imagine now my noob ass topping with my 4/4 samurai in pub osanc runs seems a bit less cool >:(
And last point is that I think you overestimate melts honestly especially on a trickster you can land shots very easily. Anyways have a nice day even though this is 4 days late


#2317

Divinity > Majesty because in endgame content, you will reach a point where you will hit more beams and shots with divinity. Many times with Majesty you have to get up in the bosses face only to be shotguned, while divinity, its extra half tile, and its beam serve as a way to stand back a bit while still dealing constant damage.

^I’m talking about single boss fights, where people generally consider Colo and tiered swords to be better than divinity because of their superior short-term damage and because they have buffs advantage


#2318

The game is good