I believe the disagreement stems not from terms of possible/impossible, but from opposing non-objective philosophies.
possible?: absolutely, technically there isn’t a single thing that can’t be added to realm. not even 3D monsters are technically impossible.
non-issue?: possibly, I would say it is. it depends on what the people actually building rotmg are willing to put up with and how far they’re willing to expand the game’s aesthetic.
I said something about another similar constraint-breaking concept someone pitched my way once, I said something like "there’s limits to how much special accommodation you can give something before it just becomes more hassle than what you’re getting out of it."
I would additionally add that working outside of those constraints lessens the importance of them, and makes having them in the first place obsolete.
well, why don’t we go further then that then? if there’s no reason not to have the 16x16 constraint, then what’s wrong with 40x32? 45x33? 57x49? what I find a bit odd is that you simultaneously are defending a 40x16 sprite, while calling a 64x64 pserver sprite crazy.
all that really matters is where you’re willing to draw the line between what’s so abnormal it should be discarded and what’s just a bit over the top and is simply broadening your horizons. to me it seems that your line is just further away from where mine is, and I doubt it’s going to budge. I mostly just wanted to throw in some non ass-kissery feedback for you, since I also don’t believe in exclusive positive feedback being healthy.
and my taste just says that some boundaries don’t need to be pushed in some directions. ignoring that and pushing in all directions at once dilutes the essence from where you started, and eventually changes that original starting point to something new, which I believe defeats the point of having such a starting point.
the supreme example of those who disagree with that ideal is all those pservers who do things so far beyond the original rotmg it just looks bizarre. not saying you’re trying to go that far, just saying that those viewpoints are too similar for my taste
I seriously doubt it, I’m guessing the game says something like:
display sprite (x,y) distance from enemy location
or something like that, all you would have to do is adjust that for every bloody frame. some people would be willing to do that, I would not. I don’t believe deca would be either, but they are more then welcome to disprove me.