I have a graph of class DPS.
See that blue line at the bottom? That’s the priest DPS.
Now, what I get is that Priests are supposed to heal, help others, and not exactly kill stuff.(Lore)
Now, I can dream, but…
What if, for every points of HP that a priest heals when an enemy with soulbound drops are detectable by the minimap,
The priest gains SB-credit, equivalent to dealing damage to that enemy?
Obviously, this wouldn’t even begin to compare how underpowered this is compared to the SB that warriors can get through his attacks alone, and that this aspect is useless against test chests(and the pot of Gooold).
However, event Gods don’t spawn test chests, the cemetery(and some other non-event dungeons) doesn’t have test chests.
This may slightly help… thoughts?
Edit: grammar and spelling mistakes.