Prism of Charming Auras
Huh, where am I? How is Alexander fair? You, will you… help me find him.
Stats:
- Tier: Untiered
- MP Cost: 125
- Duration: 4s
- Effect: No teleport, sends out the spirit of Thessal decoy that bursts at the end of its duration, or on contact with an enemy
- Burst: Charms enemies within 1.75 tiles for 15-30s (randomly ran out of duration in that time, for example: enemy can ran out of duration and attack you back in 17 seconds, or 28 seconds, RNG basically
- Cooldown: Until all charmed enemies die, or all ran out of duration
- Stat Bonus: +3 ATT, +5 SPD,
- Fame Bonus: …
- Feed Power: …
Edit:
New status effect:
Charm causes enemies to attack their allies, helping the adventurers before regaining conscious
Loot Bag:
- White
Drops From:
-
Drop location: Thessal the Mermaid Goddess
So following from the post i made a year ago, I made a post about the Manipulator class idea, and it was pretty sucked, as I created that idea out of pure random thought that came up to me at 6 am in the morning while Im playing realm, and now I took the suggestion from Bluenoser and decided to rework it to a Prism. Yes I know, there is a lot of prisms that have no teleport thing, and Thessal already have 2 whites, but might as well dream it. I really like this idea but it seems hard to balance so any thoughts is welcomed. No sprite yet, because I suck at it so any one wants to make a sprite will also be really welcomed.