I’m slightly worried about this feature being broken on release or very unbalanced. As well as having these modifiers mostly uncontrollable and thus unfair for people within realms. Wouldn’t be fun to have uber hard dungeon modifiers randomly applied to once per realm encounters.
I’d say a possible (and nice future proofed feature) would be a roster screen after you enter a dungeon, allowing you and other players to vote for 3 from a selection of 9 modifiers that are randomly picked. And have the most voted modifiers be applied to the dungeon instance. For groups in realm (guilds too) I think this would be great, and solo it would work as well, just put a ready button or something to instantly select those modifiers if everyone is ready.
Obviously this isn’t super fleshed out but I think its a good foundation for DECA to build upon (if they choose to go this route), otherwise I feel like it would actually make dungeon runs less fun due to external forces that people can’t control.
enhancements to items was something I really wanted for realm so I’m happy that its coming in some form. That’s about all I can say about it so far, I’d have to see their implementation in action to make any real verdict, whenever it comes out.
This is fucking great. If the last bit is true then realm could potentially have a partial revival of its economy and servers wouldn’t be poopoo
also shatters rework is good. As for the nexus heroes/possible lore stuff if done well and widely accessible it could be good as well.