I think i figured how the second boss works. So when the fight starts you damage the tower. Eventually it spawns one Tribesman, which taunts you as he spawns. The tribesmen vary from an Insect one, which is green. A bird one, which is blue and the Demon one which is red. The Insect tribesman just circles the boss at first while firing sick shots that don’t deal much damage but the shots are A LOT. Once enough damage has been dealt to him, He enters his “rage” phase. He just moves swift and still attacking with just sick-inducing attacks. If you get the blue one, He does the same thing, but with quiet/confuse shots. Once he enters his rage phase, same thing just that he flies around corners and stands still. The red one does the same thing too, just that he is more aggressive. He deals only high damage and no status effects I believe. When he enters his rage phase, Beware and by beware i really mean BEWARE. The entire dungeon is pretty melee unfriendly so be careful. Because he starts chasing players while shooting shotguns of high-damage destruction. Now, when you kill one, the statue becomes vulnerable while doing the janus phase (See screeny above). Also if you notice, the four blue squares in the screeny are visible. This means that I killed Blue as i screenshotted it. What the corners do is fire shots based on who you killed before it entered that phase. Blue is confuse, Green is sick/bleed i believe and red is like the Limon’s stars phase, a laser barrage which splits the platform in two i think. Oh and if that was the last tribesman, the statue also throws these flames which curse if you walk on top of them. Once you kill the statue the way to the 3rd boss opens.