Realmafia: Smoke and Mirrors - Round IV [Mafia Won]


#1


Welcome to the fourth round of Realmafia! Last round introduced the Eclipse mechanic, which will be returning in this round as well in order to keep the pace moving. This round will also be introducing a new Smoke and Mirrors mechanic to add more uncertainty for both the Civilians and the Mafia. Unlike in past rounds where all special roles (except the Don) always had exactly one assigned player, there can now be multiple copies of the same special role, or none at all! Will the Civilians get three Sheriffs but no Gravediggers? Could the Mafia team consist entirely of Dons? Who knows?

The included roles won’t be completely randomized, of course. I’ll still make sure that the teams are balanced, but there will be an extra layer of uncertainty that could potentially throw off both factions. Sure, the Mafia may eliminate a Doctor early in the round, but who’s to say there aren’t still two more on the field? Everyone must keep on their toes this time. A few new roles are joining the party this time, but there’s a chance that some of them may not even show up, so don’t get too confident!

There is a slight exception to this mechanic with the Doctor/Medic. Since they get their own private chat, they must always come in pairs, which means that if there are two Doctors, there are also two Medics. However, multiple pairs will not be made known of the existence of other healer pairs, they will only get to talk with the Doctor or Medic that is assigned to them as their direct teammate. The overall game mechanics are still the same, this just means nobody can be too sure that a role is no longer in the game, or ever existed in the first place. Also, since I’m sure someone will try to use this as evidence, I’ll clarify that all death callouts will be announced as if there are multiple, regardless of whether or not that’s actually the case (e.g. “Toastrz was a Mimic” rather than “Toastrz was the Mimic”).

There are two minor rule changes to note as well. First, the inactivity kick timer has been reduced to just two phases. You’ll get a warning if you go a full phase without posting, and if you go two full phases you will be removed, replacing the lynch vote for that phase. Second, any vote cast within the last hour before a phase’s deadline will extend that deadline by five minutes (capping out at an extra hour). This is to counteract the rather cheesy strategy employed at the end of the last round where the Mafia suddenly pooled votes at the very end of a phase, exploiting the game’s meta in an unintended way.

Civilian Faction

Warrior
Warrior (Civilian)

Simply the standard, garden variety civilian. While our basic Warriors of the Nexus do not have any special abilities, their voice still plays a crucial role in voting and discussion during each in-game phase. They must defend themselves from false accusations of Mafia allegiance and convince others to join their vote for who they think is really in the Mafia.

Priest
Priest (Doctor)

The town physician participates as a civilian, but sends a private message to the host every in-game phase, choosing who he would like to aid. If he chooses the same person that the Mafia decides to strike, he will successfully heal them, shielding them from the attack and thwarting the Mafia’s potential kill that phase. Unlike past rounds, the Doctor can no longer self-heal or choose a second person to heal every other phase. This is due to the Medic role.

Paladin
Paladin (Medic)

This special supportive role acts as backup for the Doctor. Every other phase, the Medic gets to select a person to heal on top of the Doctor’s choice. The Doctor and Medic will know who each other are and receive a special group chat so that they can coordinate (the only non-Mafia roles that get this luxury of private communication). This essentially replaces the convoluted double heal action of the Doctor from previous rounds since it caused too much confusion with the Psychopath mechanics. It also has the added benefit of spreading out healing capabilities, meaning that the town is not entirely without a protector if either role dies. The Doctor and Medic cannot both heal the same person nor can they heal themselves, but they are allowed to heal each other so long as both are alive.

Mystic
Mystic (Sheriff)

Like the Doctor, the Sheriff sends a message to the host every phase specifying a person they would like to investigate. They will then receive a confirmation of that person’s role, even if they are the Don. This is extremely valuable knowledge, but they should be careful about how they convince the rest of the players in order to avoid drawing suspicion from the Mafia.

Necromancer
Necromancer (Gravedigger)

In three phases of his choosing, he can temporarily bring back a dead player (aside from investigative roles like the Sheriff and Mimic) to speak their mind and help sway the discussion. They still count as being dead and will be silenced once again after the phase ends, but they are allowed to contribute to the conversation and make accusations (though they cannot actually vote, only convince others to do so). Multiple players cannot be brought back from the grave in the same phase, and this ability is also void if the game comes down to three players. In the event that the Gravedigger chooses to bring back a Don who has not yet been exposed, the choice will simply not count and they will be privately informed of the truth, though not allowed to reveal the information to other players.

Wizard
Wizard (Mimic)

A jack of all trades but a master of none. With his magic powers, the Mimic can emulate limited versions of the other special roles’ abilities. The Mimic can perform up to two healings and up to two investigations whenever he wishes as well as a single Gravedigger resurrection if a Gravedigger dies without ever using his ability himself. The Mimic can only do one action per phase, and despite technically being a healing role, it does not participate in a secret chat with the Doctor and Medic or know who they are.

Rogue
Rogue (Vigilante)

The impatient Vigilante takes matters into his own hands. This role can independently choose to kill a person, but they only have two one-use daggers, so their killing is limited. The Vigilante has the potential to drastically influence a game for better or worse. Although he is aligned with the civilians, he can end up killing anyone, so he must be very wise with who he chooses or if he should use his powers at all.

Sorcerer
Sorcerer (Restless Spirit)

Death won’t stop these insomniacs. After dying, the Restless Spirit role will be revealed as a civilian, but their sorcery will allow them to anonymously add a vote through private messages during one of the two in-game phases following their death. This may give the civilians a slight upper hand as the dead players may have an inkling as to what’s going on, yet can no longer speak their mind. They can opt to wait a phase if they do not want to influence a vote on the first phase after their death, but once two phases have passed, their ability expires for good.

Samurai
Samurai (Vindicator)

The honorable Samurai will not allow a lynch to happen if he believes in that person’s innocence. In a phase of his choosing, the Vindicator has the power to stop a lynch vote before someone dies, sparing their life and preventing a possible innocent casualty. Like the Vigilante, this power can be beneficial or detrimental, since they could also end up saving a Mafioso. They cannot use this power on themselves, and they only have a single use of the ability per game.

Mafia Faction

Assassin
Assassin (Mafioso)

The basic member of the Mafia. The Assassin will participate in a private group chat with the rest of his fellow traitorous do-badders. Here they will come to a consensus every phase about who to take out. They must also attempt to blend in with the other civilians during the game and participate in discussion, steering public opinion in favor of lynching an innocent person while not appearing suspicious themselves.

Trickster
Trickster (Don)

The Don behaves as a standard mafioso, but possess a unique passive ability. If they are lynched by the civilians, they themselves will be declared as a civilian in the death report at the start of the next phase. Their true identity will be revealed after two more in-game phases, but this can temporarily throw the civilian faction off the scent of other Mafia members, especially if they appeared to be cooperating in votes to a suspicious degree.

Ninja
Ninja (Psychopath)

A very special member of the Mafia who essentially acts as a suicide bomber. In any phase, the Psychopath can sacrifice himself to kill someone else on top of whoever the Mafia decides to strike in that phase. This can be a useful last-ditch effort, and overrides healing from the Doctor.

Furthermore, the Psychopath can potentially kill two people just by himself, resulting in a three civilian death toll in a single phase. If the Psychopath is lucky enough to choose a special civilian role, they will bomb the residence that they are visiting rather than the Doctor/Sheriff’s own home. This will kill both the chosen civilian as well as whoever they were healing/investigating that phase. This also applies if the Psychopath chooses the person being visited.

Each special role action takes place at a different time. For example, if the Sheriff investigates someone on the same phase that the Doctor chooses to heal whoever the Sheriff selected, the Sheriff does their investigation before the Doctor in the “timeline” of events. This means that a Psychopath going for the Doctor would not also get the Sheriff killed just because they chose the same people.

Knight
Knight (Blocker)

Each phase, the Blocker chooses a person to “stun” in order to prevent them from using any ability they may have. Because of this, the Blocker’s main goal is to figure out who the special roles are so that they can impede their actions, though they will not receive any confirmation of whether or not they managed to block anything. In the case of limited use roles like the Gravedigger, getting blocked will not cost them one of their moves. The action of the special role effectively never happened at all. Note that the Blocker needs to select the special role itself for the action to be blocked, not whoever the special role chose that phase.

Huntress
Huntress (Slow Killer)

The dastardly Slow Killer can set a trap in the home of a player that will go off at the end of the next phase. So for example, if the choice is made during phase 4, it will kill the victim at the end of phase 5, being listed along with the rest of the death report at the start of phase 6. However, this means that a healing role has time to disable it if they choose the victim after the trap is deployed but before it goes off, or the action can be made redundant if the chosen victim is lynched in the next phase anyway. The Slow Killer will recover their trap and receive a second chance to use their ability if either of these happen, but only once.

Archer
Archer (Sniper)

The Archer’s mighty bow can pick off targets without giving an opportunity for medical intervention. Like the Psychopath, his kills surpass protection from healing roles, ensuring a target’s death. However, the Sniper’s actions are not separate kills, but rather a modification to the Mafia’s daily decision. He can only use this power twice, so it is critical that he doesn’t waste it on people that the Mafia does not expect to be protected. He is essentially a lower risk, lower reward Psychopath. He doesn’t have to sacrifice himself, but he also doesn’t count as a separate kill and he doesn’t have the capacity to cause multiple deaths via special role interaction.

How To Play

It’s a battle of wits between the innocent denizens of the Nexus (civilians) and the defectors to Oryx’s legions (Mafia)! The only thing stopping you from gunning down the traitors like everything else in RotMG is… well, you don’t know who’s who! The civilians win when all Mafia are successfully eliminated, while the Mafia win once they outnumber or match the amount of living civilians. Approximately 25% of the cast is loyal to Oryx, though the exact number of Mafia players will not be made known.

When the game begins, every player will be privately informed of their randomly decided role. You know the truth about yourself, but unless you’re in the Mafia, everyone else is not necessarily trustworthy. It’s a game about uncertainty and the ability to convince others of your arguments and reasoning.

This should really go without saying, but it is forbidden to share proof of private host messages to confirm your role with anyone else, even non-players. There are no prizes for winning, this is all just for fun, so I ask that all players keep with the spirit of the game and not defeat the purpose of it. You are completely free to declare yourself as any role (regardless of whether or not it’s true) with a statement like “I am the Doctor,” but you are not allowed to definitively prove it with information outside of the game mechanics.

Unlike past rounds, Days and Nights are gone. All that remains is Eclipse phases. These act the same as Days, except all special roles must also make their decisions during this time rather than in a Night. All special roles must also supply a backup choice for who they wish to kill/heal/investigate/etc. in case their first choice ends up getting lynched at the end of the phase. Because of this mechanic, special roles must be quick on their feet since the game won’t wait for them like in previous rounds. This will also make the game faster paced in general, so activity is very important. Each Day/Eclipse phase will roll right into the next without downtime for Night phases. There may be a small delay just because I need to get stuff set up for each phase and write the final reports, but special role decisions will already be locked in by this point and it will not count as an official phase.

In each Eclipse phase, all living players can publicly share their suspicions and vote against someone with the idea being to vote out a Mafia member. The Mafia members participate in these debates as well, except their intent is to convince others of voting out innocent people instead of themselves. The person with the most votes by the end of the phase will be executed/lynched and removed from the game. If the votes result in a tie, then the tied players will typically either guess a number or do Rock Paper Scissors, causing a brief irregular Night phase to take place as an exception.

You can choose not to vote (abstain) and change your vote as much as you’d like until the given deadline. If any player goes without posting for too long (two in-game phases), they’ll get the inactivity boot, which will replace the majority vote. Keeping relatively quiet is a valid strategy, but you must at least meet this minimum threshold of participation.

Any murders by the Mafia and executions by majority vote will be noted at the start of the following Eclipse phase, with the roles of the dead revealed. Innocent special roles like the Doctor are often who the Mafia want gone the most. Dead players and folks who never joined cannot vote or try swaying people’s votes. There will be a spectator room on the Discord server that players cannot see, but these spectators should not privately contact players about the game, whether that be through Discord PMs, being a part of another server that they are in, or talking in RotMG itself.

Discord

The Discord setup will be returning once again. Here’s a basic rundown so you know what you’re getting into.

image

Rules will show the rules of the game like you see here.

Announcements will display vote reports and declarations of when phases start.

Player Status lists all players, showing whether they are dead or alive as well as what their role is once deceased.

Nexus is the primary channel for living players where you can debate and accuse people. Everyone can see this channel, but only living, participating players will be able to speak in it.

Lynch Voting is a secondary channel for living players purely for declaring and changing votes. Since this is being played in Discord, the chat room setup will likely lead to much longer conversations that not everybody will be able to fully read. This channel will be used for officially stating your vote and changing it whenever you wish, making it easier for everyone to keep track of.

Off Topic is for casual conversation not related to the game itself.

Peanut Gallery is only visible to non-player spectators who join the server. Living and dead players cannot see or speak in this channel, allowing spectators to discuss their own theories without disrupting the game or influencing actual players.

Undead Lair is only visible to dead players. Once a player is eliminated, the will be able to view the player channels but no longer speak in them, so this will allow the dead to talk together. However, you are still not allowed to show proof of your role (such as a picture of the private message you will receive from me) since the Gravedigger could call you back to the discussion.

Signups

The amount of players will be capped at 25 for this round. I would also ask that you only join if you think you can commit to the necessary amount of activity. You should be able to check the game for at least a couple minutes daily (enough to not fall behind on discussions and votes) and also not miss out on private messages if you have a special role. It’s not too demanding or anything, but it’s always a shame when an important role like the Doctor suddenly vanishes after two rounds. Please do not request to join if you do not think you’ll be able to maintain sufficient activity.

When you ask to join, you will also need to provide your Discord name and ID number to ensure that the correct account is brought into the game, in addition to accepting a friend quest on Discord if you are added to the game so that all private messages may be sent out properly. You should also ensure that you have private messages enabled so that I will be able to contact you with your role. This is not entirely a first-come-first-serve system of signups. Preference will be given to people who behaved in previous games as well as active accounts who did not get to participate before.

Player Statuses

6 PLAYERS REMAIN

  • Akram: Alive - Civilian
  • BlueBoa: Dead - Gravedigger
  • CandyShi: Alive - Sniper
  • EpicNecros: Alive - Mafioso
  • Glawi: Alive - Slow Killer
  • JawsJakt: Dead - Civilian
  • Ladoodee: Dead - Mimic
  • Laserquest: Dead - Doctor
  • Literature: Dead - Civilian
  • Ludfru: Dead - Civilian
  • Megatronc: Alive - Medic
  • Mrunibro: Dead - Civilian
  • Mynamerr: Dead - Civilian
  • Niegil: Dead - Mimic
  • Orsome: Alive - Vindicator
  • Piggby: Dead - Civilian
  • PisakPL: Dead - Blocker
  • Sadfahlsdj: Dead - Mafioso
  • SirSpud: Dead - Civilian
  • SoloSen: Dead - Civilian
  • SpoopyDuck: Dead - Vigilante
  • ThatsMyJam: Dead - Civilian
  • ViciousTwo: Dead - Mimic
  • WunderWafe: Dead - Slow Killer
  • Xaklor: Dead - Civilian

The game has concluded. You can read a full recap here.


Realmafia Round 5 [CIVILAINS WON] [MAFIA IS DEAD :crab: ]
#2

wanna join


#3

Buckle up! This cowboy wants in!


#4

If you haven’t already participated in a round on Discord, please be sure to follow this rule when signing up.


#5

already in discord, but if you need it its laserquest#4068
apparently im not in the discord


#6

put me in


#7

Ill join and try to be active (might be absent a day or two)
BlueBoa #4881


#8

Sign me in


#9

Won’t be able to play this time, go civs go!


#10

add me in! tero#5231


#11

sues #7145 Civ pls


#12

Sign me up!


#13

I’m back! Fishing prevented me from participating but i’ll be able to now wholeheartedly UwU

Pls, lemmem fuckigf join.
ThatsMyJam #6879


#14

I can’t get enough of thought-provoking games of deception. Count me in.

iExisted#5674


#15

add me Thumas#9918


#16

in


#17

not playing myself but i wish my comrades a good game

and

BURN THE TOAST


#18

would like the spectate so could someone post the discord link


#19

CandyShi#1829
Sign me up pls

You already have me friended i think tho

Contrary to what you guys might think, I beleive this round will be a 6-0 sweep from the mafia, as they now have the claim space to claim what ever the hell they want.


#20

hi im joining pls

also wow jaws is both alive and playing C: