Relic sorcerer set
A set of enchanted equipment that was crafted by the first magic wielders to control the primitive magic that existed at the time. The technology to build it was lost in the great war that followed Tenebris’ betrayal.
Staff of Unholy Vigil
Once able to destroy the walls of the Sancta Civitate, the celestine gem still glints darkly in the presence of light
Tier UT
Shots:1
Damage: 30–44 (average: 37)
Projectile Speed: 200 tiles/second
Lifetime: 333 milliseconds
Range: 6.66 tiles
Rate of Fire: 400%
On Equip: +2 SPD
Fame Bonus
6%
Soulbound
Feed Power
1000
Bane of the High Lord
A relic of the long forgotten empire. It’s still warm to the touch.
Tier: Untiered
MP Cost: 85
Damage:
250 wis<50
250 + (wis-50) * 9 50 < wis no decrease in damage for each subsequent target
Range: 7
Targets: 3 (+1 for every 7 WIS over 50)
Effect: Steals 35 HP from each target
Stat Bonuses: +10 HP
Fame Bonus: 5%
Feed Power: 1000
Robe of Fractured Endurance
A heavy mantle weighed down by the gem embedded in its center. While it no longer grants the user invulnerability, some amount of its magic still lingers.
Tier: UT
Stat Bonuses: +10 MP, +5 ATT, +17 DEF, -4 SPD, -4 VIT
Fame Bonus: 5%
Feed Power: 1000
Ring of the Depraved Spirit
A simple ring created to act as a vessel for the immense power granted by otherworldly forces
Tier: UT
Stat Bonuses: +90 HP, +3 WIS, +2 ATT, +2 DEX, +2 SPD
Fame Bonus: 5%
Feed Power: 800
Overall set stats: +100 HP, +17 DEF, +10 ATT, -4 VIT
Broader Spectrum Lore:
All four pieces are set to drop from the citadel
Here’s the dps chart for the wand:
Unholy vigil is the red line
Overall I feel this set needs some balancing, especially the weapon. The weapon is designed to pretty much be a continuous beam that shoots out like a laser.
While I am well aware there is already the mad lab set, it’s really mediocre now. Besides, this is end game stuff.
I would love to hear feedback and much thanks!