The Oryx Awesome set, being the first of the ST series, falls short of just being reskins. But why not make it more “ST-esque”, by adding some wonky effect to change the playstyle of the knight?
Sword of the Mad God
Tier ST
Shots 1
Damage 100–300 (average: 200)
Projectile Speed 10 tiles/second
Lifetime 350 milliseconds
Range 3.8 tiles
Stats: +2 DEF
Ignores Enemy Defense
Fame Bonus 4%
Feed Power 450
Swords don’t much benefit from armor piercing swords, so this would work best on armored enemies. The acclaim outdamages it up to 71 defense, but also is shorter range than the new MG sword.
Tier: ST
MP Cost: 120
Stats: +15 HP, +15 DEF
Shots: 5
Damage: 160 (800)
Projectile Speed: 7
Range:6.0
Effect: Stun, Slow, Curse, for 3 seconds
Fame Bonus: 4%
Feed Power: 380
This shield shoots 5 star bullets in the same fashion as a regular shield, only they do not pierce enemies or obstacles. Each bullet is like the stars shot from Oryx 2. The middle star cause stun, while the side stars cause Curse and Slow (each being its respective color), and the furthest two out will just pierce armor. It goes a further distance but also at a slower rate.
Tier: ST
Stat Bonus: +30 HP, +20 DEF, +10 VIT
Fame Bonus: 4%
Feed Power: 435
An exchange of 4 DEF for a small HP boost and big VIT boost.
+50 HP, +7 Def, +7 Vit
A fallover to the Experimental RIng, exchanging MP and 10 HP for 3 extra DEF and VIT
Equipment Set Bonuses
+95 HP , +44 DEF, +17 VIT
Additonal Set Bonuses
+45 HP, +5 ATK, +6 DEF, +8 VIT
Overall Bonuses
+140 HP, +5 ATK, +50 Def, +25 VIT
A more gimmicky Knight set, but overall adding more surviviability in exchange.