- 1.a new feature for compensate unlucky player
- 2.there one call grinding more
- 3.there already lucky clover and loot potion
0 voters
0 voters
I think that the current rng system is fine and that everybody who considers himself unlucky just overestimates the amount of dungeons he did or the loot chance of the item
random generator number
really generic numbskull
rat getting named
read great nonfiction
rate good numbers
ridiculously godlike necromancers
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