Also I imagine you should probably fact check some of these
Rotmg alignment chart
Hereâs my approximate take.
Guillâs Lawful Good cause he abides by the law.
Yard Caretaker is Neutral Good because he just kinda supports you.
Realm Eye is chaotic good because he a) asks to help you and gives instructions how, b) heals you during the fight with the tumor thing, and c) forced you to learn things about something Realm-related.
@Nevov is Lawful Neutral because he, too, abides by the law, be it for better or for worse.
Craig is True Neutral because, wellâŚhe just kinda hops around between both the Nexus and the Court, but still works for Oryx, yâknow?
@Xaklor is Chaotic Neutral because they told me so.
The Marble Defender is Lawful Evil because heâs not hostile towards because he wants to, but because he feels like he has to. Itâs kinda sad :c
The Dwarf Miner is Neutral Evil for obvious reasons. There is no law or variation.
The Urgle is Chaotic Evil in the most chaotic and evil way imaginable. The Steam Trading Cardâs description of âannoyingâ does not do it justice by a long shot. Urgles exist to spite your existence and to fill you with rage. But do you think that killing them will truly sate you? They wil always have the last laugh. Urgles will always return.
Is this realmeye bug?
âlawful goodâ is code for âincredibly boring personâ btw
Iâm absolutely not lawful at all. my behavior is fundamentally too fluid to hold up to such restrictions, at best Iâm neutral but lean toward chaotic. the good/evil aspect is w/e to me.
Heâs chaotic good for sure imo
If not that, then chaotic chaotic. Heâs so chaotic he gets it twice
hold up, I just reread this and discovered oryx in here. given his drunken, silly, and all over the place behavior, wouldnât he fit better in chaotic evil?
If speaking overall, @Wilhuff is on the money with this, I do normally get returned as âtrue neutralâ when I do one of these âwhat are youâ tests.
The forums get more of my âlawful goodâ aspect than is typical, because I respect the place and agree with its premise.
In-game I would also veer towards âgoodâ but itâs more like capriciousness and how Iâm feeling in that moment whether Iâll help anyone or cooperate. Iâll help newbs get through Castle, & drop them gear, but I also do some mischiefs, like I will buff if a randomer screams for âno buffâ (sometimes), or âovercallingâ, or dropping items into pink bags for PPEs or TPEs to find, heheh. But none of it predictably, I like doing what I feel like.
Iâve on the whole too many chaotic tendencies to get âlawfulâ, but I do follow enough rules/laws (of things I agree with), so it seems to cancel out into âneutralâ. I have a hard time caring about rules that are stupid/unjustifiable and usually no hesitation to change things up to see what happens. I usually just remove myself from situations where someone is trying to enforce dumb rules, or ignore them, and I think self-determination is very important. I think this is why I canât stand organised LH since it involves following the raid leader and suppression of individual behaviour.
So, to forums Iâd be LG, in-game NG/CG with times falling into N or CN â and IRL true neutral seems to be best fit.
Talking only about ingame, I think the good-evil axis is going to be: helping newbs/the group, & rushing and calling etc = Good. Dragging etc = Evil. I guess outright anything that is trying to get others killed = Evil since itâs aligning yourself with the enemy (Oryx/the game) in actively trying to kill players.
The lawful-chaotic axis is going to be: following rules (of the group/the opener/RL) and the T&C.
Using hacks = non-lawful. I mean I guess if youâre saving people from dying, or providing buffs, but by hacking, youâd qualify as Good but not Lawful.
I literally only recognize GHZD and Mrunibro because the mad lad actually had the free time and skill to petless solo fungal