Hello, hacker defense force!
Yet there isn’t a client that has lag reduction feature only, so perhaps that is the only choice? I know a lot of people who use cheats because of that reason, many are white stars, and it especially became a problem because of overcrowded servers as well as big lh raids
I’ll just quote this one to answer all the “i hack because i lag” comments.
Have you ever thought that maybe, just maybe, it’s that the fact you’re on an overcrowded server where people are intentionally bypassing the player dungeon limit, or your big LH raids are intentionally bypassing the player dungeon limit?
Here’s a question for you: when Deca patches the player dungeon limit as they’ve said they will do, what will your excuse be then?
You may say: “but the game still lags for me at the cap of 85! It lags for me in certain dungeons as well.”
I know a lot of players who play on low-end PCs. I know one person who can’t even do pub halls, because they will lag out due to the sheer quantity of players.
He doesn’t hack. He still does endgame content such as halls, but in runs with lower numbers of people than pub halls tends to cram into one dungeon. He is also a white star!
Using “i lag so i hack” is a massive excuse, and I don’t believe for a second that most of the people claiming this haven’t ever used the other features a hacked client provides, other than the ones that would reduce lag.
Additionally, even with just these anti-lag features, are you not gaining an unfair advantage over people with the same approximate PC specs you have, that aren’t hacking? If the game is unfortunately incredibly laggy at its core, and you turn to a third-party client that Deca will ban you for using, are you not cheating the natural state of the game? Sure, it is terrible that a game can have so much lag, but I think there are solutions that don’t make it unfair for the people who do want to enjoy the game. One solution is… not playing the game, and playing other games that are better designed. Another solution is just taking it, and playing with the same handicaps that everyone else does, rather than using a third-party client to toss away those handicaps but still saying you’re on the same level as everyone else when you’re not. (additionally, this sort of concept is why I don’t sympathize with notifiers, especially during this MotMG with the alien spawns, at all; if you perceive that the game is flawed, for whatever reason such as the alien spawns just being a terrible grind, there’s the easy solution of NOT playing the goddamn game you are claiming is flawed, or just deal with it plus voice your concerns through the appropriate avenues. Not decide “oh, I’m entitled to getting these items” and use ToS-violating services to run laps around the people playing legitimately. That’s just being scummy.)
First of all, the hacked client cant have malwares or stuff like that in it, beacuse [redacted] moderators couldnt approve it (that basically means they couldnt let ppl to download it just beacuse of some treats inside of client)
MotMG 2018 flashbacks play distantly over the horizon
You uh, really need to be less trusting of people. Anything you put your email/password combo into, you better have strong reason to believe is safe. I don’t think trusting the staff of such a website you’re talking about is safe, because you know what sort of website it is.
I’m not saying any current hacked clients have malware in them, because I don’t know if they do, and they might not. But I’m saying that “arbitrary person x told me there is no malware in this, I’ll never get hacked!” is a very risky mentality.
LOL 2nd of all there is nothing called autopilot ingame LUL if u want to be strict, then there is /follow but u still need to interact if u want to like farm the game (when the player ur following goes into lh then u need to enter it urself) and if u want to be even more strict, then u can make famebot but its really detectable and u can get banned really quickly for that.
Your points seem to hinge mainly on “non-hacker doesn’t know what they’re talking about when it comes to hacks, so they’re dumb!” and “I’ll mention a lot of cheater jargon and not explain them, people either agree with me if they don’t respond or they don’t have good points”.
So let me break this one down for y’all. (I’ll try and not go into too much detail, but if this is still not kosher according to the site rules, please do feel free to edit it out)
/follow: this command makes a character do that dumb hacker thing you see from time to time where someone’s mirroring someone else’s actions perfectly (maybe just with a bit of a delay). I like how you mentioned that you need to interact with the portals to enter a Lost Halls but you never mentioned the obvious (mostly fame) ramifications of doing this inside a Lost Halls.
famebot: I sure wish it was “really detectable” and “you can get banned really quickly for that”. I don’t believe this because I haven’t even seen some of the people abusing ghost realms get permabans, just 2 week bans. We already know Deca doesn’t step up to the plate enough when it comes to hackers, that’s what this whole video is about. Anyways, I’m not really sure about the details of this. I know it kind of follows around other players moving, but not exactly. Either way this guy said it himself, it’s the closest to autopilot you can get (the mere fact that you can get to an autopilot state just from cheating in this permadeath game is astounding, in a really bad way).
yes? thats how it works? if good players get mass waveban then about 70% of this game will not be active bc they cant play u dumbo?
Making up fake percentages is basically a hacker’s bread and butter. If your argument has so few legs to stand on that this is how you are trying to convince people, consider perhaps re-evaluating your argument.
Also, it’s interesting that you referred to hackers being banned as “good players”. I would not see these players as good at the game. You do not learn the skills legitimate players learn if the hacked client does it all for you (eg. nexusing in what you perceive is a situation that you need to nexus from. Contrary to hacker belief, going down to x percentage of HP doesn’t mean the situation is completely unsalvageable! It’s not the computer’s fault, because we’re not that advanced in AI technology yet, but it is your fault for relying on the computer.).
And there are many skilled players at the game that don’t rely on hacks at all (Sebchoof, the author of this video, being one).
imo deca just should leave hackers , if they will ban all of them then decas money source will burn out
Oh, we’re back to an argument that Sebchoof already refuted in his video. This is just not really great planning.
I’d say I’m a dolphin, in the grand scheme of things. I’ve spent like $319.68 USD on the game. I don’t hack. Someone else I know is up to at least a thousand if not more. He doesn’t hack. I know a ton of people with purple names and glows that don’t hack, and you know how much money that cost.
Your threat is an empty one, because you assume that all the people who spend major money on this game hack. This is a baseless assumption, and one I anecdotally do not see. I would wager that people would be more willing to spend money on this game, as a reasonable side hobby that they wish to support the devs for, if the game was fair to play and one’s achievements did not mean less because cheaters can do it all much easier. Of course, there’ll still be so many people who spend due to addiction/impulse buys, no matter what happens to the game, including if action is taken against hackers. I’m not sure if I’m comfortable with that, but that is a discussion for another thread.
there is nothing wrong with cheating, it only helps u make dungeons faster.
I’m not sure if I believe that you truly believe this is all that cheating does to the game, and if you’re just trying to justify cheating in your head by ignoring the obvious other consequences to the game. But maybe you really do only see that you can “[run] dungeons faster”. I will then talk about this point specifically, and I hope that for other major points on why hacking is a detriment to the game, you at least watch Sebchoof’s video or read some of the other posts people have made regarding hacking.
This was also somewhat addressed in Sebchoof’s video. Specifically, he mentioned that endgame dungeons were being run with much ease and speed by cheaters in groups, and this obviously entices other people to indulge in the cheats, because these cheaters are also openly promoting cheats.
Let’s put it this way: Group A runs 5 dungeons in 5 minutes (this is not realistic for lost halls at all, but I don’t want to commit to any actual time and have someone pick at this completely irrelevant point and claim that my entire argument is baseless because I couldn’t even get the time right dumb Textbook). Group B runs 7 dungeons in 5 minutes.
Group B has 2 extra chances of getting loot in those 5 minutes. 4 extra chances of getting loot in 10 minutes. This is why faster runs are more appealing (plus IRL factors, such as “I have to get to my piano recital in like 30 minutes”).
But wait! Group B hacks. And in this hypothetical scenario, this is why they can consistently get the numbers down so much. People are not scared to risk anything, because they will be kept safe and will not die. People do not have to aim, because the cheats will do it for them, and thus they won’t miss their shots. People don’t have to muck around with confuse controls, because the cheats fix it for them.
Group A tries and tries to get faster runs, but they just can’t get it as consistently. This is clearly unfair for Group A. They would like to have more chances at loot too, and faster runs in general.
Meanwhile, Group B continues to promote hacks; without anyone putting their foot down, more and more people trying out Group B runs start using hacks, and the leaderboards become even more infested with cheaters. Legitimate players are being drowned out.
So those legitimate players have good reason to leave and play another game where putting effort in actually will matter…