I have recently started playing on a sorcerer, and all scepters say in their descriptions that they do 0 damage to 0 targets. Clearly this is not how they should be. Is this a known bug?
Scepters Bugged?
No, my sorcerer is a level 20 with a T5 scepter. However, all tiers have displayed the same thing.
Off the top of my head, only explanation I can think of is that you downloaded a non-official client and didn’t update it after the sorc buff patch.
Your Scepter still works because the server knows how it works, but your client doesn’t know how to display the correct information about it.
No witch hunts.
Also I’m not claiming it’s true, I’m just saying it’s the only explanation I can think of.
You do know the centers have a 45 degree target range, right? So, maybe, the description is glitched but you’re simply not aiming correctly, given you actually have to aim the scepter now. I could be wrong
As far as I’m aware the only thing the scepters have different now is that damage on each subsequent target will decrease by a set amount. The way you aim shouldn’t matter as long as there are enemies within your range.
This is taking a little getting used to. Sceptres are more powerful but a lot harder to target now. I’ve been used to space bar mashing in glands but now I actually need to move the mouse to get endless pots…
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