Skull of the Beast
The remains of a strange creature, magically preserved despite its condition.
Tier: UT
On Equip: +75 HP, +3 DEF, +3 SPD
Constantly drains HP from the target every second while active, finishing with a burst of damage
While Key Held:
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MP Cost: 20 MP/second
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Damage: 45 + WIS/3
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Defense Ignored: 40
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Radius: 2
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Heal: 30
When Key Released:
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MP Cost: 50
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Damage: 225 + WIS
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Defense Ignored: 80
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Radius: 4
Fame Bonus: 6%
Feed Power: 1000
Drops From:
WIP
Notes:
Adapted from my skull idea from my Design Spec submission, this skull is meant to provide consistent, mana-efficient healing in exchange for smaller radius and non-burst healing. The key release effect is to add a slight deterrent to healing in short bursts and instead go for longer durations of healing.