subject to change
as Halloween is the season of reskins, it’s only natural for there to be 4 fucking reskin sts
These have the exact same stats and set bonuses as the existing STs, but don’t have a 16x16 set skin.
Scarecrow Trickster Set
they all have Sprite Credits: Bonk, Aurum
Maize Machete
Using real corn as a weapon proved to be counterintuitive, so it was substituted with candy corn. Surprisingly, this only worsened the crow problem.
Pumpkin Prism
The innards of a pumpkin were molded into this pile that vaguely resembles a prism. Used only by the laziest scarecrows who feel the need to outsource their job.
Withered Poncho
Once worn by a remarkably ineffective scarecrow who was regularly swarmed by the very thing it swore to destroy.
Burlap Hat
A humble hat with some dirt and straw stuck between the cloth. Being a scarecrow ain’t much, but it’s honest work.
Reanimated Archer Set
they all have Sprite Credits: Tero, Aurum
Bone Bow
A rib strung together by a tendon, sure to send shivers down your enemy’s spines.
Spinal Quiver
The sternum of a long deceased adventurer. It releases a shriek when fired, making enemies shake and shudder in surprise.
Torso Tunic
A rather bare bones armor affording more protection than one would expect. This bag of bones seems so unsafe.
Collarbone Collar
There’s a certain irony to this macabre amulet. It’s not very comfortable to wear and will seldom let you snooze.
Unholy Paladin Set
they all have Sprite Credits: Aurum
Hellfire Broadsword
A merciless blade forged in the intense fires of the realm’s core, designed for use by great demon lords.
Sacrilege Seal
Paladins must take an oath of righteousness to obtain their titles. Those who defect are considered deeply cursed.
Tormentor’s Chainmail
A cruel armor stitched from the victims of demonic killers, a symbol of one’s ruthlessness.
Horned Ring
The severed head of an imp grew horns posthumously, an eerie piece of natural decor.
Totalia Mystic Set
they all have Sprite Credits: Aurum
Stygian Torch
A blued wooden staff lit with an undying flame. Only an extraordinarily skilled sorceress can wield the fire without this attachment.
Orb of the Sabbath
A crystal ball known to be able to summon magically constructed bats, but this technique has only been mastered by Totalia’s kind.
Enchantress Robe
Totalia’s garbs are specially fitted to be flexible enough to ride brooms. The cloth is also flame retardant, a quality which proved essential after more than one incident.
Witch’s Brooch
The true source of Totalia’s powers. This ornament contains a small amount of liquid freely moving inside. It’s cold-hot-fresh!
rng
yeah i didnt know what subheading to put there
deca saw how much people LOVED random weapons with the weapon shards this past week, and so they’re continuing with it.
both have Sprite Credits: Lily
Demon Pumpkin
Grants one item from the Halloween Trickster or Paladin Set when used!
Witch’s Skull
Grants one item from the Halloween Mystic or Archer Set when used!
who knows, maybe they’ll have a non rng way of getting it but don’t get your hopes up
Oktobertfest but after it ended
There’s some Beer God changes, more HP/exp/immunities/shots/whatever, has a much higher change to spawn (4x), and is a level 20 quest now. but there’s also 2 new white bag items.
both have Sprite Credits: Dappertron
Greaterhosen (light armor)
A necessary component for any beer-drinking or sausage-eating in the month of October.
On taking damage: 5% chance for Hallucinating, duration = 1.5 seconds, cooldown = 20 seconds
On taking damage: 5% chance for +10 Attack, duration = 10 seconds, cooldown = 20 seconds
Stats: +12 DEF, +20 HP, +2 ATT, +4 DEX
Fame: 3%
FP: 650
description already gives everything
Mighty Stein (poison)
A mighty mug for a mighty drink! Be merry!
MP: 90
Poison Stats: 8 tile radius, 650 damage over 8 seconds with 80 impact, and 0.5 throw time
Special Effects: Drunk for 1.5 seconds, and +5 DEF for 3 seconds
Stats: +2 DEF, +2 DEX
Fame: 3%
FP: 450
Cem (and also halloween cem) Rework
if you already saw from the deca response on the rotmg discord
A rework of the Haunted Cemetery is something Kiddforce and Toastrz were talking about lately and are thinking of making changes to it before Halloween. The dungeon is definitely in need of some changes to speed up the pace, as we agree it is currently a slog.
then you knew this was coming.
Both Cem items got slightly changed, and there’s a brand new UT as well.
Plague Poison
MP: 80 -> 90
Total Damage: 500 -> 800
(not that much change)
Resurrected Warrior’s Armor
Mystic Gem: Power depletes on taking damage.
On Taking Damage: -10 wisdom
Duration: 3 seconds
Stats: +5 WIS -> +15 WIS
Description gives most of the info. Overall a net nerf on paladin/post wismod warrior (if that happens) since the damage threshold is 0 and there is no cooldown, but on knight not much change since when did wis matter lol. The wis reduction is probably diminishing (-10 wis to -5 wis instead of -10 wis to -10 wis), but that’s still pretty bad.
Soul’s Guidance (Wand)
A crude walking stick enchanted by Skuld’s distinct style of sorcery, constructed to guide fallen spirits to the afterlife.
Skuld’s Enchantment: Releases a Forgotten Soul when hit.
On Taking Damage: 5% chance to release a Forgotten Soul.
Lifetime: 8 seconds
Soul Damage: 100
Soul Drain: 500 damage over 5 seconds
Soul Charge: Drifts away after 5 seconds, inflicting Curse for 4 seconds upon detonation
(big description)
Damage: 80-135
Range: 9
Frequency: 2
Amplitude: 0.8
Fame: 6%
FP: 310
description doesn’t mention that there’s a 2 second cooldown
while it does have a shitty shot pattern and lower dps, maybe the soul will still make it good enough
Skuld ST
same treatment as the other STs, legacy STs get no set bonuses but you can still get the 16x16 set skin.
Etherite Dagger
same stats as legacy
Ghastly Drape
(gonna treat it as a new item)
Woven from the skin of a ghast, Skuld’s ability to freely shift between the mortal and spiritual plane is linked to this cloak’s unusual fabric.
Ethereal Disruption: Releases a paralyzing nova.
Damage: 100
Effect: Paralyzed for 1.6 seconds
MP: 110
Special Effects: Invis for 5 seconds, Paralyzed for 1.6 seconds
Shot: 100 damage with 8.5 range
Shots: 10 (Arc 36)
Cooldown: 6 seconds
Fame: 4%
FP: 950
the shots are just meant to be skuld’s shots
Mantle of Skuld
Stats: +100 MP, +9 DEF, +7 WIS
Fame: 4%
FP: 750
Spectral Ring of Horrors
Stats: +50 MP, -2 DEF, +2 SPD, +2 VIT, +2 WIS, +2 DEX
Fame: 4%
FP: 500
Set Bonus
2 piece: +3 DEX, +4 WIS
3 piece: +30 MP, +4 DEF
set: +80 HP
there’s also a bunch of useless (useless) vikings references in cem rework xml, but there is one good reference
Smitty Werbenjagermanjensen’s Grave
also there’s a halloween haunted cem rework coming too
also also fungal cavern gets added to legendary mystery key
Weekend Event
keyper returns this week with shards and so does hudl and habyss