subject to change
Marble Seal
*reverted but still slightly nerfed
It’s back to having 4.5 seconds uptime and 5.5 seconds cooldown but the range is going down to 3 tiles from 4. With that…
Lute
The passive SPD it has is being changed to DEF. So at T6 that’s a +4 DEF rather than a +4 SPD.
With that, the amount of group defense it gives has also been lowered a fair bit. At T6 it will give 8 defense compared to 12 and at t7, 9 instead of 14. So it’s overall like 1 more defense for the Bard but less for the group.
Also, Snake Charmer Pungi’s self defense boost is also being changed to group defense but half the defense for double the duration (4 def for 5 seconds).
Exaltation Rewards
From the PT thread (though the order of them may be changed):
- Nexus Sheep Pet
Baa baa.
Sprite Credits: Mizumi, Lily
Unlocks Nexus Sheep Skin of the Farm family.
- Mini Guill Pet, objectively best reward there
It’s your trusty guild care taker coming around to see the realm with you!
Sprite Credits: Tyii
Unlocks Mini Guill Skin of the Humanoid family.
- Stone Guardian Pet (“Stone Brothers”)
Two aspiring tango dancers. Unfortunately, dancing with a sword of stone is not exactly easy to do graciously, so they just spin together instead.
Sprite Credits: Seelpit
Unlocks Stone Brothers Skin of the Humanoid family.
- Janus the Doorwarden Pet (“Janus the Fategazer”), objectively the weirdest reward there
There is no better moment than the present, to peer into the past and gaze into our future.
Sprite Credits: Zquidx
Unlocks Janus the Fategazer Skin of the ? ? ? ? family.
- Oryx the Exalted Pet
Ruler of the realm, tyrant for decades, and now an intimidating pet for the most accomplished heroes in all of history. Even when he’s little, he’s big.
Unlocks Exalted Oryx Skin of the ? ? ? ? family.
- Exalted Skins:
poggers more cut attacks
More Misc
- Since Bee event turns into a construction vehicles or whatever, their minions turn into workers… or something i dont know exactly what
- Dungeon Pets (Drops probably)
Drops make most sense. Woodland -> Pirate Cave -> Forbidden Jungle -> Spider Den -> UDL
- Rock Dragon Reskin (use ur imagination)
- new emote
- Machine’s Quiet is 0.4 seconds instead of 0.2 (so you won’t be perma quieted)
- The Orcs from highlands no longer have 50000 def (60 to 10)
- Cone/Construction Dyes
Hard Hat Changes (again)
- Laborer’s Hard Hat
no more 100 mp heal but now has correct description, also all of them give def instead of att now
On Taking Damage: When In Combat, increase Defense by 10 for 5 seconds.
Cooldown: 10 seconds.
On Shoot: When in combat restore 3 mana.
Cooldown: 0.2 seconds.
15 mana per second isn’t too bad actually
- Operator’s Hard Hat
On Taking Damage: When In Combat, increase Defense by 15 for 5 seconds.
On Shoot: When in combat and below 50 % mana, restore 300 mana.
Cooldown: 20 seconds.
it’s actually 200 mana
- Foreman’s Hard Hat
On Taking Damage: When In Combat, increase Defense by 15 for 5 seconds.
On Shoot: When in combat and below 50 % mana, restore 300 mana.
Cooldown: 20 seconds.
this one is also 200…
Appetizer’s Rogue Set
Needlessly Large Spoon
Only a spoonful.
holy shit like the meme
Sloppy Eater: 10% chance upon shooting to drop a food item on the ground.
Muscle Milk: Gain healing for 3 seconds and heal for 50HP
Sugar Rush: Gain energized for 3 seconds and heal for 25HP
Well fed: Gain damaging for 3 seconds and heal for 25HP
Damage: 60-230
Range: 5
Effects: Wavy
FP: 750
Fame: 6%
you drop it on your cursor with a max 3 tile range, really sloppy eatig bro
Eggshell Cowl
Work smarter not harder.
Sneak Attack: On ability activate throw 3 eggs.
MP: 100
Effects: Invisible for 3.8 seconds
Cooldown: 6
Shot Stats: 100-200 damage with 4.375 tile radius and Exposes for 3 seconds
FP: 750
Fame: 5%
Chefs Atire (chefs is annoying)
A pristine garb worn by only the most professional of chefs.
Stats: +14 DEF, +10 WIS
FP: 700
Fame: 5%
Chef’s Hat
The Apetizers prized toque which shows his expertise in a variety of different cooking techniques.
(apetizers)
Stats: +50 HP, +50 MP, +5 DEF, +5 WIS
FP: 450
Fame: 5%