Any of this info can still change, just that there’s no more placeholders
Samurai
It’s basically finished, Wakizashi was picked over Sheaths. The tiers are all the same as they were on public testing, but there’s 2 UT Wakis, and an ST samurai being made.
Damage | Shots | Exposed | MP | |
---|---|---|---|---|
Simple | 150-250 | 2 | - | 40 |
Steel | 250-350 | 2 | - | 50 |
Crimson | 200-300 | 3 | - | 60 |
Enforced | 300-400 | 3 | 1.0 | 65 |
Turquoise | 250-350 | 4 | 2.0 | 70 |
Jade-Imbued | 380-480 | 4 | 3.0 | 80 |
Royal | 400-500 | 4 | 3.5 | 80 |
Names are that just with Wakizashi added at the end. All have 4.8 max range, and t6 has the op +2 vit and wis. All of them also pass through obstacles, including all the wakis below.
Now the UTs
Wakizashi of Eastern Winds
Damage: 400-500
Shots: 3
Exposed: 3.5 sec
Stats: +5 SPD
Range: Always 4.4
MP: 80
I’m not 100% sure about this, but everything points to the shots coming from the right instead of the left, and also at the same range
Wakizashi of Crossing Fires
Damage: 400-500
Shots: 2 + 2
Exposed: 3.5 sec
Range: 4.8 max
MP: 80
The catch with this one is that the 2 shots of 2 come from both sides, basically a pinch
Samurai ST
Currently, these
are the sprites, but there is also new sprites
that could be used. Equips unnamed, set is called Akuma Slayer Set. They’re testing 2 wakis.
Katana
Shots: 2
Damage: 100-120
Fire Rate: 80%
Range: 4.5
Amplitude: 0.4
Frequency: 0.5
Effects: Piercing, Passes Cover
FP: 500
Fame: 4%
XML if you wanna play around in Pfiffel: https://hastebin.com/jazuloceqi.xml
Wakizashi1
Damage: 400-500
Shots: 2 + 2
Exposed: 3.5 sec
Stats: +2 ATT
Range: 4.8 max
MP: 80
FP: 500
Fame: 4%
Mostly the same as the 2nd UT, but with a range of ranges instead of one set range.
Wakizashi2**
Damage: 133-288
Shots: 4 + 4
Exposed: 3.5 sec
Stats: +2 ATT
Range: always 3
MP: 85
Effects: Armor Pierce
FP: 500
Fame: 4%
Armor piercing is cool, but it also comes in from much further away.
Armor**
Stats: +14 DEF, +60 HP, +6 DEX, -6 SPD
FP: 600
Fame: 4%
Ring**
Stats: +30 HP, +40 MP, +5 DEF, -7 SPD
Set Bonus
+115 HP, +7 ATT, +10 DEF, +19 SPD
Admin Vanity Weapons
Similar to Battle for the Nexus, there’s 3 Admin related vanity weapons). Stats don’t really matter too much since they’re vanities(and I’m lazy), so I’ll just link the XML
Random Spell Extraction Device (spell)
This strange weapon sometimes affect the size of surrounding creatures.
https://hastebin.com/otatayexuc.xml
Kratana (katana) (woa really)
Omae wa…
https://hastebin.com/amaxetahuw.xml
Silex’s Hammer (sword)
When you have this hammer, you don’t need a reason to use it.
https://hastebin.com/asolelocol.xml
MotMG UTs
There’s 3 UTs currently, a spell, a cloak and a shield. These are the sprites
Spell: Jade Storm
“I’m gonna destroy everything! This place in particular.” -Inventor of this spell.
Shots: 5
Damage: 475-900
Range: 6 tiles
Effects: Piercing, Passes Cover
MP: 175
FP: 900
Fame: 6%
Cloak of the Mad God
Mad Cloak for mad skills.
MP: 95
Effects: Invis for 3 seconds, Stun enemies for 4 seconds in a 1.75 tile range around you
Cooldown: 6 4 sec*
FP: 900
Fame: 6%
Shield of flowing Clarity (no, the f isn’t capital, pls fix)
This shield was designed to give knights more time to think about their next moves in battle.
Damage: 75-175
Range: 3.2
Effects: Slowed for 4 seconds
Stats: +16 DEF
MP: 100
Shots/Width: 5
Cooldown: 10 1.5 sec*
FP: 900
Fame: 6%
Skins
Can’t be an update without skins, and I don’t know what the last skin leaked was so I may have gone too far up.
Edit*: cooldowns were lowered
Edit**: ST stuff
7/30 update
all this can still change btw, even though update should be tomorrow so the new calendar can have motmg shit
Samurai gets unlocked by Knight and Ninja, instead of Warrior and Ninja, good job this post https://www.reddit.com/r/RotMG/comments/92t4mg/unlocking_samurai/
Tiered wakis had a max range of 4.8, currently they have no max range, which just seems to be a test since UTs still have a max, or they just haven’t removed UT ranges yet
UTs got change quite a bit
Wakizashi of Eastern Winds
XML because im probaby missing some stuff https://hastebin.com/heyomugana.xml
Damage: 260-490
Shots: 5
Exposed: 4.5 sec
Range: 4.6 max
Amplitude: 0.42
MP: 80
Stats: +5 SPD, +3 DEX
Wakizashi of Crossing Fires
https://hastebin.com/wamoqizazu.xml
Damage: 480-600
Shots: 2 + 2
Exposed: 3 sec
Range: 4 max
Stats: +4 ATT, +2 VIT
MP: 100
Spell: Jade Storm -> Jade Storm
nothing much actually changed, just posOffset went from 6 to 3.5. also description
A grand scroll capable of summoning sharpened emerald shards, slicing through even the most durable opponent.
Cloak of the Mad God
MP: 125
Effects: Invisible for 3.5 sec, Armored for 6 sec
Cooldown: 6.5 sec
Shield of Flowing Clarity (name got fixed yay)
This shimmering shield allows knights to enhance their concentration on targets, giving them more time to think about their next move in battle.
Damage: 90-210
Range: 3.2
Effects: Slowed for 4 seconds
Stats: +16 DEF
MP: 80
Shots/Width: 5
Cooldown: 0.5 sec (none)
There was also a version that also stunned for 3 seconds while also slowing, but that got removed
misc changes
Slime, stone, and kingdom skins are part of a collection now, so is the summer solstice set
stone skins fp are 1000 from 200
slime skins drop from moss bags
shaitans seems to be getting hp scaling
Edit: almost forgot about the most important part of the update, skins
yes that’s groot
some more updates
cloak armored is for 5 seconds instead of 6
shield damage is 150-330 from 90-210, now pierces and passes cover, and gives 17 def
Graves will also have moss on them