Status Effect Depletion


#2

Great idea!


#3

I really love that idea


#4

We need that! Someone recently mentioned that Deca sometimes looks at the ideas posted in Deca please megathread on reddit - could you link this idea there or write a support ticket with this suggestion?


#5

Nice idea. What about effects inflicted on enemies, too? Here’s an orb stasis wearing off, for example. Blinking would be just as good.

Edit: derp, I just noticed you already had this in your OP. Never mind me…


#6

I love this idea


#7

Please don’t do that. They already have enough salt. They need more chicken.


ROTMG recommends that the game be more convenient and richer
#8

YES./moar characters


#9

HorseThor: Use my salt or I quit.

Chrono: I have salt but it’s NSFW.

Seven: I have a list of all the salts.

MadPedro: I have pepper.

This is absolute gold.


#10

Great idea!!! I hope it goes into affect.


#11

Nice, would be a cool addition for stuns, paralyzes and statis especially


#12

Really good idea!


#13

Really great :smiley: less deaths because you didn’t know that stun wore off


#14

This would undeniably make chainstunning easier. that being a good or bad thing is up to debate


#15

Very nice


#16

This is a great idea.


#17

That is painfully true, but considering that it’s already a problem that completely invalidates a lot of encounters, making it slightly easier couldn’t make it much worse. What we need is temporary stun immunity akin to stasis, but that is the subject of another thread entirely.


#18

cool


#19

great idea!


#20

This makes me want to learn how to program in whatever RotMG is programmed in so I can be of more help. I will remember and cherish this skit for eternity :heart:


#21

Quick reminder:

Like the idea? Use the like button in the OP instead of adding an empty reply. We like discussions here, not +1’s. :wink: