So, I could make trillions more posts about burst-weapons, but instead I will just share a couple that have and have not been shared yet on this thread. Enjoy, and pray that Deca will incorporate SOMETHING like this. (especially if they did the bee summon helmet already)
###RIFT: Refined Incendiary Force Torrent (that took forever to make a name for)
With the power of thermodynamics as well as multiple space-warp spells, magicians were able to concentrate the power of a normal spell-bomb into a deadly laser.
Tier: UT
MP: 65/second
Shots: 24/second (6 bursts of 4 shots, meaning there is .1667s time in between bursts)
Given a burst of shots labeled #1, #2, #3, #4:
Trajectories for each respective projectile are calculated using y=: .5sin(45+N); .5sin(135+N); .5sin(225+N); .5sin(315+N) where N is a constantly increasing number (360/second) that returns to 0 every second to prevent overflow.
Starting from the left (starting point) every 2 grid blocks will denote the starting positions of each shot. Secondly, all projectiles follow the amp/freq stats of 1/1. Ideally, what you will end up seeing is a helix formation that will appear as, if it were perceived in 3D, a rotating tunnel of projectiles.
Damage: 100
Range: 12
Fame Bonus: 4%
Feed Power: 5
Drops From: Tinkerer (Same as Lunar, but using Tablet)
###Mechanic: Whiplash
I will sum this up in one or two sentences since this mechanic is pretty simple. It’s a burst of shots (usually 6-10) where shot speed is increased the later the shot is fired, until all of the shots meet at a specific point, basically denoting it’s “maximum damage.” The last shot usually will have armor broken, so being at the perfect range will cause massive damage to a target. (I have to be cheap and not have an item, but this mechanic can go either to an enemy or an item.)
###Unknown Remote
Knowing that Dr. Terrible made this, who knows what pressing the button will do?
Tier: UT
MP: 120
Cooldown: 3 seconds
Within 5 squares of cursor over 2 seconds:
Trap (x10): 60-70 damage within 2 squares, 1 second to arm for 0 seconds, Bleeding for 10 seconds, Slowed for 2 seconds (dark-fuschia colored trap) (Traps appear from where the cursor was when spacebar was pressed)
##The Scorched Limb
The dried branch has been burned, smoked, crumbled, and warped by a wildfire caused by crazed owner.
Tier: UT
Shots: 5
Damage (all): 50-63
RoF: 75%
“Pfiffel” lifetime (all): 200
Speeds of each shot: 200; 250; 300; 350; 400 respectively
Derivative range of each shot: 4.0-8.0
Shots Hit Multiple Enemies.
Fame Bonus: 3%
Feed Power: 400
This thread will keep adding new ideas “sporadically” now. Stay tuned!