@Crackyay almost made it to the end – seemed even to die after the boss. There were 8 - 10 people at the start, so attrition was pretty bad.
The Death Thread
Trade Server, DeadwaterDocks boss was dead with 30 ppl in boss room.
Went to grab a cup of water.
Another reminder to not AFK in dungeon.
A truly unfortunate Nest, whittled down til only I was the last one standing. A brave, probably PPE, Knight was also there in the boss room, but nexused nearly immediately thanks to Queen’s obviously well-balanced Yellow Phase 1.
So:
@FLKphenix, @HAVINATOR, @Cinnaj, @Megaoll, and @BLaDoRx
with honorable mention to @Samramspam for somehow getting caught up in my whirlwind of notifications.
Ok, this image shows nothing (because I was still extremely tense, and this was originally just for my guild server to show I’d finished, not the death toll), but I figured I’d put this here. It was the second public Shatts I’d run in a hot minute since I’ve been busy irl and/or focused on the event drops, but we went with MBC as a majority group since we had a Vial, so I stuck around too! And then tragedy struck.
We started off with 50 people, 9 of which split off to do Cult. We had some poorly equipped players, and about 11-12 of them nexused early. With roughly 30-32 players left, a Fungal Tome, an MBC seal, and some great offensive tools, it seemed to be going our way… until rage. Me being me, I split off chasing orbs early, and ended up alone. The other group had accidentally split in two, and progress suddenly screeched to a halt. It wasn’t until the screen flashed with 14 consecutive deaths of varying levels that I noticed wing one had disappeared, and wing two had completely nexused or died to a (are they called a “drive by?”). It was quite the spectacle, lasting around 8 seconds between the group going from nearly full to 0 like that o-o
Like an idiot, I wanted to try finishing rage on after solo, despite me having used my two only ichors with a mistake I made earlier. I’d like to pay respects to that massacre, which included the popper in the body count (I got them a set of WC tops waki gear for them as a thank you). o7
(Again, I really should have moved up to the death site… oh well )
Why do the enemies not appear? Is it due to black tiles? If so why do the black tiles appear your connection bar was not showing
Parasite Chambers the walls always block line of sight view, both destructible and permanent ones. This is very different from most other dungeons, both with destructible walls and without, where you can see all of an adjacent room as soon as you approach it and destroy any walls in the way, limited only by your draw distance.
A lot of people don’t realize that null can actually do so much damage to you if you aren’t careful
Perhaps the Syndicate bosses need a little reworking. It was bad enough when the event was on and they were in every other dungeon. as you barely had time especially with dungeons like this where you might have half a dozen items you want from the bag.
Now though I imagine many people just aren’t expecting it. At least with Wanderer she appears and wanders around for a few seconds, then announces what she’s about to do, before finally getting dangerous. This though there’s no warning, only a small delay. And both this and the Pharaoh are particularly lethal to anyone standing where they appear.
@Krullbulle, @Amenslyna, @Arthuzinho.
RIP to my rogue, the only character I ever found particularly fun. Had some great equips but even though I’ve got a dozen other maxed cahracters, I’m gonna quit. I never took this character into end game because I only enjoy playing it for pot farming. The megamoth jumped before resetting to center so I really have no reason to continue, total bullshit.