I think that that idea is something that should be applied for all “When Key Held” effects in the future, personally. That would give more strategy to the classes that use it than just “get good pet, hold down spacebar, win”.
And personally, this has far less Defense than Knight can unless you do hold down the effect, where it’ll be only a bit higher when constantly using a Tier 6. If you have the same set for both Knight and Shogun based on the tier, being WC tops and a Ub Def, then this is what you come out with:
Knight:
- Colossus, 12 Defense
- Acrop, 24 Defense
- Ub Def, 9 Defense
- Max Def, 40 Defense
- 85 Defense total
Shogun:
- Majesty, 22 Defense when holding spacebar
- Acrop, 24 Defense
- Ub Def, 9 Defense
- Max Def, 30 Defense
- 85 Defense total
If you count UTs into this equation to allow for maximum Defense, Knight will gain 2 more Defense with Ogmur and both can gain 6 more Defense with CC. This will make Knight have 93 instead of 85, and Shogun will only get 91.
You have to play a specific way for this to truly be anywhere near what Knight is, and honestly, Knight has far more practical uses. It has far greater DPS, has an ability that can Stun enemies consistently(since Crusader’s Pendant can only give 1.5 Seconds of Stunned per 10 Seconds and 0.4 Seconds of Stunned per 2 Seconds, which isn’t as consistent) and is generally not reliant on severe strategy to work.
This isn’t to say Shogun doesn’t have its benefits, or Knight has no downsides. Shogun’s activated effect can block incoming shots for a certain amount of time which can be very helpful, with UTs giving different perspectives on the idea of the “shield” as well, it has a larger range, and it can supply others with Defense. Shogun lacks in DPS and consistent abilities what Knight has, with Shogun’s ability even having a major risk due to piercing shots still making it through and all. Knight has an issue with enemies that are Stun Immune, which is far less than enemies that have Piercing shots. Hell, mid-level dungeons have it everywhere.
Overall, I can see where you’re coming from with this, but it’s thought out enough in my opinion to where it’s not considerably OP when you take into account all the factors. It’s a more Defense-oriented class that uses Katanas as opposed to having high DPS like Ninja, while also being support for those that need it in a way that’s unique.