Hello Everyone, I recently had an idea for a new dungeon, however I am having some difficulties flushing it out. Here is the general idea (also, sorry if this kind of post should go somewhere else):
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Dungeon acts like a tiny realm island with mini-bosses that spawn scattered throughout it
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Island slowly ‘sinks’ by being slowly replaced by deadly water tiles from the outside in
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The exit to the dungeon is constantly available at the center of the map
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The Goal: Defeat as many mini-bosses as possible to get as much loot as possible before the island sinks and you are forced to leave
In the map above red represents mini-boss locations, and the purple X represents the exit.
Do you think this dungeon has potential? What possible UTs/STs/Pots should drop? I will certainly be expanding on this dungeon with much more detail if it is well recieved
EDIT: Here are some of the sprites I’ve made so far
Antlion
Grand Elementist