In case you haven’t been on the RotMG subreddit over the past few days, there’s been quite a few posts to this effect – I wanted to make the case here and see what people think.
Basically, my argument is this: Oryx’s Sanctuary is, by a wide margin, the most fun and interesting content currently in the game. The fights are absurdly cool, the loot is awesome, the art and music are even top tier. And it’s no joke, either: I don’t think I’m saying anything controversial when I say that the minibosses and Oryx 3 are probably the hardest fights in the game. (Well, except maybe Gemsbok in a big group with good tricksters.)
I’ve run 5 public O3s so far during the event. I’ve died during two of them. I’m still having a blast, and all I want to do is get characters to 2/8 or 4/8 so I can go back in. This is an awesome dungeon.
So why, in a week, am I going to need three of the rarest consumables in the game to access it?
I get that Discord servers and guilds are a big part of RotMG’s lategame, and honestly, I think that makes sense. It’s an MMO, after all – player coordination will always, and should always, be rewarded.
But that player coordination should make doing the content more efficient, or easier. It shouldn’t be required to access the content at all.
It bums me the hell out that after this event, I’ll go back to doing one O3 every two or three days when I get lucky in a Discord’s afk check. I want to play more of the coolest instance in the game! Why is it so inordinately difficult for me a semi-casual solo player to do that?
Anyway, hopefully this resonates with one or two people. If you’re reading this and thinking “this guy’s full of crap,” seriously, I would genuinely love to have my mind changed. Otherwise, good look out there! I’m gonna go die in Celestial again