There should be a kill cam and the ability to spectate after death


#1

I think a kill can like call of duty would be cool. I would also like to spectate to see my own grave and how people react to my death. If there was a mass death that would allow me to see that too.


#2

:knightthumb:

Maybe the spectate time varies if you’re a level 5 or a level 20 with a knight 7/8, and etc

ack

image = nope image = yes


#3

Hell yes.


#4

I think the objection (apart from someone having to write the code for it) would be it would mean someone else could not connect while you were doing it.

The main constraint on servers is network capacity. It’s the sheer volume of data that dozens of players at 60fps generate, which has to be sent over the network to every player. That’s why it organises players into Realms. The limit on numbers of players per server (EU West, US West etc.) is quite high but normally you can’t have more than 85 in the same game at once.

A spectator mode would have similar network requirements, and so count towards the player limits. Basically if lots of people were spectating lots would not be able to join. It only makes sense therefore if it was very short, a few seconds or so, before it kicked you back to the main screen. In which case is it really worth it?


#5

I would like a 15 second spectate


#6

There is already a spectator mode of sorts that was developed, however I do not know if DECA has access to old Kabam builds of the game, when it was implemented.

One of the first terrible decisions by Kabam was the Cursed Amulet of Zombification, which rendered all amulets nigh useless. When you died, you initially had a 5-10% chance of turning into a zombie instead of resurrecting. Then they turned this into 60%, and finally 100%, forever altering the Wild Shadow core gameplay loop. It wasn’t even half a year into their ownership, and yet they soulbounded all UTs, removed the option to buy things for fame in the nexus, and broke the end game. If you can’t tell, I’m still salty about this, seven years later.

When you died and turned into a zombie, you would have a spectator mode of the zombie that took your place around your grave, as it wondered haphazardly in random directions with poor AI, as it tried to kill other players. The deathcam ended when you either clicked Accept Death, or when your zombie was killed, as it had somewhere along the lines of 1000 - 2000 hit points.

So the code for a death cam is already there, in the older builds of the game, and it’s not server intensive as @Skandling may suggest. I don’t think OP is talking about a spectator mode that you can freely join, like TF2, but rather a deathcam of your own grave, post death, seeing chat, etc.


#7

Er, it is server intensive. As you play the main communication with the server is updates to positions, shots fired, abilities used, status effects etc. But this is highly antisymmetric. Each client uploads only the data for 1 player. But it downloads data for all of them, as well as all enemies.

A spectator would not need to upload data. But it would still need to download data, which makes up almost all of your communication with the server. So a spectator would have as much impact on the server as a player, and count towards the 85 player limit and other limits.

I know the amulet used to do this. But it was very rare – even when it was dropping regularly I can remember seeing it only once in action – and was removed from the game soon after. And the game is more data intensive now, with more maxed players, more bullet-hell type enemies, faster paced play.


#8

Dude even if it counted towards the player count it can’t be that server intensive. Whats one more player if there is already 80+ ppl there?


#9

Well, all increments are 1 at a time…
@demonseye Might just be me but what’s the point of a 5 second deathcam. Seems legit useless.


#10

Just make it so that the spectator counts towards the player cap, if it is so server intensive. Its not like 80 ppl are going to die and the dungeon gets full off of spectators.


#11

In which case it should be strictly time limited. A few seconds, certainly much less than a minute. Enough time to screenshot your grave and see any other carnage in the aftermath of whatever killed you.


#12

No cuz this feature would rarely impact me at all