Ayyy I was there too x3 got a wis qnq
This needs to stop [events spawning on same tile]
It happens very rarely so I donât really think itâs a problem, I guess they could still fix it though.
Personally I think it adds a challenge to completing the event and makes for some humorous screenshots Although, it may stop the realm from being able to be closed if itâs not able to be done, so I guess itâs more important that it be fixed.
I kinda like the challenge. Even with the hp scaling, all of the event bosses die really fast, and this seems like the only way that these guys can actually be a threat. If itâs holding up the realm, then people just need to work together.
Yeah youâre right, I love fighting things that donât get steamrolled in a millisecond. If events have to gang up so that they donât, then that just means players have to do what the game meant for them to do, work together.
Our realm once did lost avatar of the nest
They somehow killed the avatar last, and so both LH and Hive were lost, and guess what? NATTS
I agree, it should be kept so more players die, means if they buy shit, more money for deca means more updates to game means more hard bosses = alot of dead players J J good game 10/10 IGN
Am I the only person who hopes for stacked events?
They are one of the most fun parts of RotMG
no, and yes it is the most fun of rotmg. If it was taken out, it be boring af :l for me, I donât know about the others.
Donât worry weâre aware haha, so no need to spam the subreddit with stacked encounters.
Itâs an issue that runs pretty deeply since Iâm pretty sure it always worked like this ever since Encounters were introduced back in 2010. Reworking Encounter spawns is on our list of things to do, as introducing more Encounters will only keep amplifying the issue. But it also makes for interesting challenges (even if not always desired by design) players overcome eventually, so it hasnât been a high priority to fix so far.