I simply love the remake to LoD, with dragons that are now actually challenging and unique movesets, along with a very special inheritance mechanic that allows for numerous combinations and challenges each time you enter the dungeon.
I think a big problem we all can agree on, however, is the loot. The only buffs to the loot were the celestial blade and draconis potions. Aside from that, loot is extremely subpar for a dungeon that is probably more difficult than OT itself, and we’re talking about drop chance specifically.
This was gotten from a solo LoD, minus the equipment of course. Soloing the 4 dragons, plus the wyvren, only yielded a sup def, 3 draconis potions, def, att and a dex in my bp. For the time and difficulty it took to solo this dungeon, the loot is hardly worthwhile. Even in groups, the dungeon takes fairly long to do and drop rates are still crappy because drops from the 4 dragons are not guaranteed even if you solo .
If you’re gonna remake a dungeon, you must factor in Risk vs Reward. Simply copy-pasting the reward factor from the old LoD to the new LoD, while increasing the risk factor of LoD, is definitely not going to work, so it is quite a shame to see this dungeon discouraging others, including myself, from touching it due to the fact that better equipment and pots can be found in easier/more convenient locations.