Tier 7 Abilities


#1

t7s

Tier 7 Abilities

The thing we totally needed and totally asked for.

Note:
All Tier 7 abilities would drop from Malus, and Malus only.

Sea’s Torrent Spell

A mythical spell created by the mighty god of the ocean to wreak havoc on those who fall under its judgment.

MP Cost: 90
Shots: 20
Damage: 95-180 (137.5)
Total Damage: 1900-3600 (2750)
Projectile Speed: 16
Range: 16
Stat Bonus: +4 VIT, +4 WIS
Fame Bonus: 5%
Feed Power: 575

Tome of the Purist

A tome that shines with power of primordial spirits whose essence now sits within the center of the frame.

MP Cost: 90
Party Heal (Lvl 20): (225 if Wis < 30; 225 + wis if Wis >= 30) HP
Range: (5.5 if Wis < 30; 5.5 + wis/25 if Wis >= 30) sqrs
Effect: Speedy for (2 if Wis < 30; 2 + wis/90 if Wis >= 30) seconds
Party Effect: Healing for (7 if Wis < 30; 7 + wis/20 if Wis >= 30) seconds
Stat Bonus: +2 VIT, +2 WIS
Fame Bonus: 5%
Feed Power: 575

Heartbreaker Skull

A red glow shines from within due to the aura of the brokenhearted that are forever trapped within the frame of this skull.

MP Cost: 125
Radius: 4
Damage: (200 if Wis < 50; 200 + [wis-50] x 5 if Wis >= 50)
Heal: 125
Heal Range: 5 (+0.5 tiles for every 10 WIS above 50)
Stat Bonus: +85 HP, +4 VIT, +4 WIS
Defense Ignored: 50
Fame Bonus: 5%
Feed Power: 575

Orb of the Lost Plane

A strange blue orb that contains energies found only within the entities of the in-between. It is capable of dastardly deeds.

MP Cost: 100
Effects: Stasis & Curse to enemies, Berserk to self
Stasis Radius: 3 sqrs
Stasis Duration: 7 seconds
Curse Radius: (5 if Wis < 30; 5 + wis/30 if Wis >= 30) sqrs
Curse Duration: (7.5 if Wis < 30; 7.5 + [4 x wis/75] if Wis >= Wis) seconds
Berserk Duration: (2.4 if Wis < 30; 2.5 + wis/60 if Wis >= 30) seconds
Stat Bonus: +2 VIT, +2 WIS
Fame Bonus: 5%
Feed Power: 575

Scepter of Divine Might

A holy scepter that shines with the forces of the gods. It was used in battles of old to defeat the previous Mad Gods.

MP Cost: 100
Damage: (325 if Wis < 50; 325 + wis x 9 if Wis >= 50) damage -50 for each subsequent target
Range: 9
Targets: 5 (+1 for every 10 WIS over 50)
Stat Bonus: +4 VIT, +4 WIS
Fame Bonus: 5%
Feed Power: 575

Quiver of Nature’s Fury

A decorated green quiver that burns internally with rage towards those that defy its creators’ landscaping.

MP Cost: 80
Damage: 325-395 (360)
Projectile Speed: 15
Range: 15
Effect: Paralyze for 3 seconds
Stat Bonus: +6 DEX, +4 VIT, +4 WIS
Fame Bonus: 5%
Feed Power: 575

Cloak of Kinetic Energy

A mystical cloak that glows with plasmatic power from another time and place. The user becomes enveloped in a rift-like aura when used.

MP Cost: 90
Duration: 6 seconds
Cooldown: 7 seconds
Stat Bonus: +5 DEX, +7 SPD, +4 VIT, +4 WIS
Fame Bonus: 5%
Feed Power: 575

Basilisk Venom

A putrid black venom pulled straight from the fang of a vicious basilisk. It has irreputable effects to those it even dares to touch.

MP Cost: 105 (9.56 damage/MP)
Radius: 5.5
Impact Damage: 250
Damage Over Time: 850 (170 damage/sec)
Duration: 5.5 seconds
Stat Bonus: +4 VIT, +4 WIS
Fame Bonus: 5%
Feed Power: 575

Sapphire Marksman’s Trap

An elegantly blue trap that holds within it powers unamountable to anything else. No other trap can truly compare.

MP Cost: 115
Radius: 7
Damage: 385
Duration: 6.5 seconds
Stat Bonus: +4 VIT, +4 WIS, +4 ATK
Fame Bonus: 5%
Feed Power: 575

Prism of Reflacted Light

A pure white prism that is powerful enough to reflect light in any direction it chooses.

MP Cost: 90
Duration: 9 seconds
Stat Bonus: +4 VIT, +4 WIS
Fame Bonus: 5%
Feed Power: 575

Cursed Circle

An inherently doomed circle that plagues any that are hit by its sharp edges.

While Key Held:

  • MP Cost: 10 MP/sec
  • Effect: Speedy on self

When Key Released:

  • MP Cost: 110
  • Damage: 950-1080 (Average: 1015) (9.23 dmg/MP)
  • Projectile Speed: 15
  • Range: 15

Stat Bonus: +4 VIT, +4 WIS
Fame Bonus: 5%
Feed Power: 575

Helm of the Last Stand

A black helmet lined with gold to signify the fortune of the wearer and the courage that he possesses.

MP Cost: 90
Duration: 6.5 seconds
Cooldown: 7 seconds
Range: 4.5
Effect: Berserk to all, Speedy to self
Stat Bonus: +12 DEF, +4 VIT, +4 WIS
Fame Bonus: 5%
Feed Power: 575

Titanium Shield

An unbreakable shield that carries with it memories of a distant future. None know its origin.

MP Cost: 105
Width/Shots: 5
Damage: 350-420 (1925)
Projectile Speed: 16
Range: 3.2
Effect: Stun for 3 seconds
Stat Bonus: +14 DEF, +4 VIT, +4 WIS
Fame Bonus: 5%
Feed Power: 575

Seal of Virtue

A seal shaded in the hue of a soft green to trick the eyes of the enemy. It calls upon forces that wreak havoc over all that are not worthy.

MP Cost: 95
Duration: (4.5 if Wis < 30; 4.5 + wis/30 if Wis >= 30) seconds
Range: (4.5 if Wis < 30; 4.5 + [3 x wis/100] if Wis >= 30) sqrs
Party Effects: Healing, Damaging, Increase Maximum HP by (85 if Wis < 30; 85 + [2 x wis/3] if Wis >= 30)
Fame Bonus: 5%
Feed Power: 575


#2

Tbh the ones I like (sprites) are Trap and the Shield with the knight face on it, Helmet is cool as well.

as for the stats didnt even bother reading


#3

The stats are basically small upgrades to the original Tier 6 ones, to where it’s noticeable but not absurd. I also added +2 VIT and +2 WIS to everything, even if they didn’t have it before, because lul.

Didn’t even think about the face of the Knight being on the shield when making it, huh. Thanks anyways. ;p


#4

Lots of talk about T7 abilities… But these are some of the best sprites I’ve seen so far. Some could use a little more shading, but that’s just me. The stats are spot on imo, so overall 9/10 great job! :smiley:


#5

Some lack shading in their respective ability types regardless, like Seals vs Tomes. I wanted to keep to the game style. Thanks, though!


#6

Aren’t there already a set of T7 ability sprites?


#7

Yeah, but I wanted to make my own. ;p


#8

The skull looks like a mix between the t6 and the shaitan skull :thonk:


#9

These would be nice drops in the lost halls :+1:


#10

The spell Sprite looks hella cool


#11

They all look beautiful, hope DECA looks into it.


#12

Is this a good sprite for a t7 quiver? :3

bloodorc quiver


#13

I think it’s too different from other tiered quivers


#14

Is it just me or does the shield look the the t3 shield?


Chasm of Great Evil
#15

yes


#16

I really want the cult to drop t7 abilities so that theres’s more incentive to do them


#17

more of a ut sprite tbh.


#18

Why does that tome sprite look so familiar
(looks at my own tier 7 ability idea from 2 months before this)
This was the tome sprite
screenshot_20180120_135032

I WOULD LIKE SOME CREDIT


#19

I know, I looked at it after making this thread and I just

“WHAT”


#20

Wait that was just pure coincidence?

WOAH