Tier 7 Abilities
Note:
All Tier 7 abilities would drop from Malus, and Malus only.
Sea’s Torrent Spell
A mythical spell created by the mighty god of the ocean to wreak havoc on those who fall under its judgment.
MP Cost: 90
Shots: 20
Damage: 95-180 (137.5)
Total Damage: 1900-3600 (2750)
Projectile Speed: 16
Range: 16
Stat Bonus: +4 VIT, +4 WIS
Fame Bonus: 5%
Feed Power: 575
Tome of the Purist
A tome that shines with power of primordial spirits whose essence now sits within the center of the frame.
MP Cost: 90
Party Heal (Lvl 20): (225 if Wis < 30; 225 + wis if Wis >= 30) HP
Range: (5.5 if Wis < 30; 5.5 + wis/25 if Wis >= 30) sqrs
Effect: Speedy for (2 if Wis < 30; 2 + wis/90 if Wis >= 30) seconds
Party Effect: Healing for (7 if Wis < 30; 7 + wis/20 if Wis >= 30) seconds
Stat Bonus: +2 VIT, +2 WIS
Fame Bonus: 5%
Feed Power: 575
Heartbreaker Skull
A red glow shines from within due to the aura of the brokenhearted that are forever trapped within the frame of this skull.
MP Cost: 125
Radius: 4
Damage: (200 if Wis < 50; 200 + [wis-50] x 5 if Wis >= 50)
Heal: 125
Heal Range: 5 (+0.5 tiles for every 10 WIS above 50)
Stat Bonus: +85 HP, +4 VIT, +4 WIS
Defense Ignored: 50
Fame Bonus: 5%
Feed Power: 575
Orb of the Lost Plane
A strange blue orb that contains energies found only within the entities of the in-between. It is capable of dastardly deeds.
MP Cost: 100
Effects: Stasis & Curse to enemies, Berserk to self
Stasis Radius: 3 sqrs
Stasis Duration: 7 seconds
Curse Radius: (5 if Wis < 30; 5 + wis/30 if Wis >= 30) sqrs
Curse Duration: (7.5 if Wis < 30; 7.5 + [4 x wis/75] if Wis >= Wis) seconds
Berserk Duration: (2.4 if Wis < 30; 2.5 + wis/60 if Wis >= 30) seconds
Stat Bonus: +2 VIT, +2 WIS
Fame Bonus: 5%
Feed Power: 575
Scepter of Divine Might
A holy scepter that shines with the forces of the gods. It was used in battles of old to defeat the previous Mad Gods.
MP Cost: 100
Damage: (325 if Wis < 50; 325 + wis x 9 if Wis >= 50) damage -50 for each subsequent target
Range: 9
Targets: 5 (+1 for every 10 WIS over 50)
Stat Bonus: +4 VIT, +4 WIS
Fame Bonus: 5%
Feed Power: 575
Quiver of Nature’s Fury
A decorated green quiver that burns internally with rage towards those that defy its creators’ landscaping.
MP Cost: 80
Damage: 325-395 (360)
Projectile Speed: 15
Range: 15
Effect: Paralyze for 3 seconds
Stat Bonus: +6 DEX, +4 VIT, +4 WIS
Fame Bonus: 5%
Feed Power: 575
Cloak of Kinetic Energy
A mystical cloak that glows with plasmatic power from another time and place. The user becomes enveloped in a rift-like aura when used.
MP Cost: 90
Duration: 6 seconds
Cooldown: 7 seconds
Stat Bonus: +5 DEX, +7 SPD, +4 VIT, +4 WIS
Fame Bonus: 5%
Feed Power: 575
Basilisk Venom
A putrid black venom pulled straight from the fang of a vicious basilisk. It has irreputable effects to those it even dares to touch.
MP Cost: 105 (9.56 damage/MP)
Radius: 5.5
Impact Damage: 250
Damage Over Time: 850 (170 damage/sec)
Duration: 5.5 seconds
Stat Bonus: +4 VIT, +4 WIS
Fame Bonus: 5%
Feed Power: 575
Sapphire Marksman’s Trap
An elegantly blue trap that holds within it powers unamountable to anything else. No other trap can truly compare.
MP Cost: 115
Radius: 7
Damage: 385
Duration: 6.5 seconds
Stat Bonus: +4 VIT, +4 WIS, +4 ATK
Fame Bonus: 5%
Feed Power: 575
Prism of Reflacted Light
A pure white prism that is powerful enough to reflect light in any direction it chooses.
MP Cost: 90
Duration: 9 seconds
Stat Bonus: +4 VIT, +4 WIS
Fame Bonus: 5%
Feed Power: 575
Cursed Circle
An inherently doomed circle that plagues any that are hit by its sharp edges.
While Key Held:
- MP Cost: 10 MP/sec
- Effect: Speedy on self
When Key Released:
- MP Cost: 110
- Damage: 950-1080 (Average: 1015) (9.23 dmg/MP)
- Projectile Speed: 15
- Range: 15
Stat Bonus: +4 VIT, +4 WIS
Fame Bonus: 5%
Feed Power: 575
Helm of the Last Stand
A black helmet lined with gold to signify the fortune of the wearer and the courage that he possesses.
MP Cost: 90
Duration: 6.5 seconds
Cooldown: 7 seconds
Range: 4.5
Effect: Berserk to all, Speedy to self
Stat Bonus: +12 DEF, +4 VIT, +4 WIS
Fame Bonus: 5%
Feed Power: 575
Titanium Shield
An unbreakable shield that carries with it memories of a distant future. None know its origin.
MP Cost: 105
Width/Shots: 5
Damage: 350-420 (1925)
Projectile Speed: 16
Range: 3.2
Effect: Stun for 3 seconds
Stat Bonus: +14 DEF, +4 VIT, +4 WIS
Fame Bonus: 5%
Feed Power: 575
Seal of Virtue
A seal shaded in the hue of a soft green to trick the eyes of the enemy. It calls upon forces that wreak havoc over all that are not worthy.
MP Cost: 95
Duration: (4.5 if Wis < 30; 4.5 + wis/30 if Wis >= 30) seconds
Range: (4.5 if Wis < 30; 4.5 + [3 x wis/100] if Wis >= 30) sqrs
Party Effects: Healing, Damaging, Increase Maximum HP by (85 if Wis < 30; 85 + [2 x wis/3] if Wis >= 30)
Fame Bonus: 5%
Feed Power: 575