Tribesman Shields and Weapons


#1

Guys this is my first post.

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Insect Tribe Shield:
A carved wooden shield, blessed by the insect tribe’s shamans, causing it to be sturdier than expected.
Tier: UT
MP Cost: 110
Shots: 4 / 2
Damage: 250-300 (1100) / 150-190 (510)
Speed: 50 / 20
Range: 3.4 / 2.4
Size (Projectile): 150 / 100
Effect: Stun for 3 seconds / Sick for 2 seconds
Fame Bonus: 5%
Feed Power: 700

Lifetime: 700 / 1200

Loot Bag:image

Drops From: Insect Tribesman

I want to make it cancel any type of healing ex: oryx 1 final stage, green dragon, crystal.

and the 4/2 (4 shots for stun and 2 shots for sick).

4 Shots
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2 Shots
image

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Demon Tribe Shield
A carved wooden shield, blessed by the demon tribe’s shamans, causing it to be sharper than expected.

Tier: UT
MP Cost: 110
Shots: 4 / 2
Damage: 250-300 (1100) / 150-190 (510)
Speed: 50 / 20
Range: 3.4 / 2.4
Size (Projectile): 150 / 100
Effect: Stun for 3 seconds / Armor Broken for 2 seconds
Fame Bonus: 5%
Feed Power: 700

Lifetime: 700 / 1200

Loot Bag:image

Drops From: Demon Tribesman

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Bird Tribe Shield
A carved wooden shield, blessed by the bird tribe’s shamans, causing it to be smoother than expected.

Tier: UT
MP Cost: 110
Shots: 4 / 2
Damage: 250-300 (1100) / 150-190 (510)
Speed: 50 / 20
Range: 3.4 / 2.4
Size (Projectile): 150 / 100
Effect: Stun for 3 seconds / Quiet for 2 seconds
Fame Bonus: 5%
Feed Power: 700

Lifetime: 700 / 1200

Loot Bag:image

Drops From: Bird Tribesman

I had an idea to make the boss think that everyone in the dungeon is invisible with quiet.

image(I think this insect tribesman’s weapon is a wand or a bow)image
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Edited Sprites:

image image imageimage


#2

The demon is to good and the tribal too bad


#3

Tribal is actually pretty op in my opinion, since it could be pretty comfortably used as a main shield, while also allowing knight to break cry’s on its own or screw with phases, but demon completely overshadows ogmur and is thus even more op


#4

Ok what I meant to say was that tribal doesn’t make any sense. It just shouldn’t exist because you shouldn’t be able to prevent healing for monsters because it will either be much too op or useless


#5

I’m on the fence of the Insect Shield. Its status effect of Sick seems too situational, and could easily break some fights (much akin to the often mentioned idea of having poisons pierce through Invulnerability…).

The Demon Shield seems very interesting. I adore the idea of a multi-purpose shield, though I think having it deal Stun and Armor Broken will make it immensely tough to balance.
If it’s too easily spammable/usable, then it’d overshadow Ogmur; if it’s too hard to aim right, it’ll be completely worthless.
Aside from that, I think increasing the projectile speed and adding a cooldown might make the shield quite balanced.

image

Insect Tribe Shield
A carved wooden shield, blessed by the insect tribe’s shamans, causing it to be sturdier than expected.

Demon Tribe Shield
A carved wooden shield, blessed by the demon tribe’s shamans, causing it to be sharper than expected.

Bird Tribe Shield
A carved wooden shield, blessed by the bird tribe’s shamans, causing it to be smoother than expected.


#6

I like the idea of sickness on the insect shield, though it would be situational. Also, it kinda needs a brighter shade of green, to make it more limey.

@Seelpit Deca could always add sickness immune to certain bosses to prevent that, and they would if this was added to the game.

Also nice descriptions

(also is that back in the barnyard…)


#7

I really liked them.


#8

I’ll do it later.
Thanks for the sugestion


#9

Sprites are very overshaded


#10

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