Trivial Issues Thread


#263

There have been times recently that I have been in a dungeon when the realm went to Oryx, and when I exited the dungeon I was in the new realm all by myself and people in the nexus told me that the portal to the realm never spawned. Thus, I was stuck in this inaccessible realm, all by myself, until I entered another dungeon…and exiting that dungeon sent me to the nexus.

Odd, sure…but hey, I’ll never pass up an opportunity to solo a cdepths. (Hey, free mana!)


#264

The tiles didn’t blend smoothly together


#265

SPEED OVERLOAD!


#266

My mild OCD does not allow such monstrosities!


#267

Great. :expressionless:

I can’t unsee this and I’ll want to curl up in a corner and cry whenever I come across this from here on in.


#268

Well don’t do that, then the enemies will kill you, and you’ll be even more depressed.


#269

Is it me, or is this thread turning into “stare at this image for 5 minutes and you might work out what is supposed to be going on”? :smile:

Give us a clue! :confounded:


#270

Kabam : " we need hallways to be four tiles wide!"

Also Kabam : “we need the walkways to be five tiles wide!”

Leading to the monstrosity of an off-center hallway entrance.


#271

…also rarely observed in Snake Pits and Puppet Theatres, where the hallways are four tiles wide but an occasional doorway is only three tiles wide…

[And really, I thought the issue was that the floor gratings spelled out “121” and “lih”. OB]


#272

I wondered if the green of the HP bar might be something to do with it vs the green in the goop. :smile:


Rotmg has a fine tradition of odd-number-meets-even-number weirdness! As I’m sure item designers bang their head against when trying to make their items look nice. Just rationalise it as a macrosize of pixel artwork if that helps. :slight_smile:


#273

First thought to hit my mind was that the gratings weren’t in the same pattern on the two 3x3 grating blocks in the picture :sweat:


#274

Someone has been spending too much time playing with their imagination.


#275

#THE UNSPEAKABLE HORROR


So I was looking through all the different Tarot cards because I thought of an UT like @GAMESONLY’s Quiver of Lunar Storms (one dropping from the Tinkerer), something along the lines of a Tome based off of a Tarot Card, when I noticed something.
In the Major Arcana, there are 22 cards. Card number 9 is called The Hermit.

Someone at Kabam purposely ignored it. The perfect opportunity.


#276

Feargus’s portrait is missing on the quest icon, most likely because I loaded into the LoD while he was invisible, since I came in late.

While I was there I discovered the greatest troll known to man, some guy dragged one of Pyrr’s minions outside of his arena, and over 90% of our group left before he killed the minion, it was pretty fantastic.


Wasp Queen Quest Marker
#277

Feargus actually has a stage where he goes invisible. You held your mouse above the quest arrow during that phase, so it loaded in a transparent image.


#278

I always thought skuld was a guy…


#279

That’s like exactly what I said.


#280

Nope, you didn’t have to load into the dungeon at that moment, just hover your mouse over the quest arrow.


#281

I don’t need to hover over the quest icon to see what the boss looks like on it, I can see him on regardless, I never bother turning that off unless i’m doing crazy bullet hell like KBQ or Daichi.


#282


Give the items feed power
Trivial issue