double L wants u to lose
Trivial Issues Thread
Notice how ā(Necromancer 19/17)ā is cut off
I donāt know if anyone already posted something like this in this thread
I think they changed it to this, because it used to be worse so you couldnāt see the full name of longer igns
When you have a sound slider at less that 100%, then you turn sound effects on and off, it resets the slider to 100%.
Edit: posted as part of a longer bug report, see:
At the start of the nexus tutorial, it looks like the ground textures were extended a bit too far (they go through the wall).
A post was split to a new topic: Rock Dragon Batsā behaviour
(enemy behaviour & coding = more than trivial, can earn a discussion of its own)
no, because players canāt be in walls and those ground tiles are underneath the walls, not behind the walls.
Something thatās really bothered me is how the right pillars in feargusās room donāt match up. The left side pillars align perfectly vertically but when you look at the right pillars, one of them is completely off by one tile.
A post was split to a new topic: Shop Screen Bug When Entering Realm
(seems more than trivial, could result in deaths)
Wait,
- Donāt the tentacles drop the jugg
and 2) doesnāt the deep water disappear after the hermit is dead?