Killing tentacles does NOT drop a jugg. However, loot spawns at the tentacle spawners, instead of directly from the hermit god.
Trivial Issues Thread
Another one thatâs been around for a while, the walls not only allow projectiles through them, but also donât show up for Feargusâs room (although you can see their shadows). I have HA on.
A post was split to a new topic: Disconnection in Void
(game issue causing d/c from a dungeon = more than trivial)
Not sure if this was intentional or not, but all of these guys are tiny
Went into the nexus twice, restarted client, and Sir Bean was still really small
not sure if this is a bug, or if the mouse is going bad (doesnât use battteries), but either the game is being shitty or itâs something to do with the mouse/computer/etc. because for every ~3 seconds I hold down M1 it wonât fire for a second. Dunno what the heck this is and didnât want to post it as a bug, because I figured it was trivial but couldnât figure out what the cause is. I turned on player shots to deduce whether this was lag or not, doesnât seem to effect anyone else. :- |
Does the same thing happen with autofire (default âiâ or something)? Would like a gif if possible, to see if Iâm interpreting your bug properly lol, so essentially if youâre holding down left button, itâll stop shooting randomly but continue shooting again after a bit?
Playing with sounds on and ally shots disabled, when enemy is invulnerable you hear only your shots hitting it, but when enemy is vulnerable, you can hear the shots of other players (despite not seeing the damage text because of disabled ally projectiles).
Tutorial marketplace not matching symbols on floor tiles. Small thing, but it makes the game really unplayable.
Sorry for many pictures. I guess the only fix is to remove those tiles.