Trivial Issues Thread


#200

Hey you get to make one of those youtube comments “First!”


#201

@curlip @Niegil @KiddiKong, @IBurnYou
Please use another thread for that off-topic discussion.
You dont need to wait for the mods to split it.


#202

@curlip @Niegil @KiddiKong @IBurnYou

I’d recommend you all drop it.


Post a Picture of Yourself Thread
#203

Back with another trivial issue:

Pirate Caves. yes, the n00b dungeon

When you are moving about, sometimes the rock walls freak out and turn into this spiky look:

That spike sticking over the walkway isn’t really there - you can still walk and shoot through it


#204

That’s not only in pirate caves, it’s in all dungeons with that kind of irregular rock-like texture.
So that would also include Ice Cave, Candyland and while I haven’t seen it there, I assume Deadwater Docks is the same.
No clue what causes it tho.


#205

I dont have that problem, so maybe its related to hardware acceleration/fp version


#206

I would agree, what I would imagine is that most graphics issues and configuration dependant. Which brings me to a problem I have…

Occasionally when I load in the interface is shifted as though the drawing origin is the centre of the sceeen instead of top left. It goes away if I readjust the window size.


#207

Literally unplayable!.


#208

ptsd flashbacks


#209

According to the testing changelog, that’s getting fixed.


#210

XTREME ISSUE

When Rock Dragon smashes a castle with Deep Water, the Deep Water does not blend and looks ugly AF.


#211

FTFY


#212

… am I blind or is there no difference between those two pictures?


#213

wasint loading on mine, figured it was a broken link


#214

The 2nd goat paladin looks like he is the one outraged by this issue raising his arms to the heavens.


#215

Very clear example of character being dead, but not seeming to be dead.

The two windows are open at the same time.


#216


#217

“is now following you.” Do you know what pet it was? A new one? Or getting it on all pets?


#218

umm, I don’t recall that well, I think it was a new one.


#219

Just I’d guess they’d need to know what pet was giving the broken messages, in order to fix it. I assume it is because the pet name hasn’t been coded into the game properly.

Like if it was a “brown sheep”, etc.

You could go and do ‘unfollow’ and then ‘follow’ on each of your pet to see if the error is still present?