Hi hi, Poshun here.
TL;DR: Joined UGC, left UGC, did contract work as artist year(s) later (mainly for dungeon reconstructions), now inactive again (working elsewhere + college, software dev).
This post is just to share some sprites that didn’t make it into the game, either because I couldn’t finish them/didn’t like them, or I did finish them and thus these versions are outdated.
They aren’t leaks, just something neat I think. Enjoy
Old/WIP animations (mainly Shatters)
A WIP of the King’s reflect attack (left). Those spinning crystals were really annoying to animate
Teleportation WIP. Overall I ended up getting pretty inspired by… Kirby of all things (mainly the demonic final bosses)
Basically a combination of the side/front sprites we have in-game now. Also he had differently colored magic in this version
Before we had the King’s shades, we thought about giving him a clone attack (similar to the crystal prisoner). The skull explosion now used for the Avatar was originally meant for the clones
Completely unused, since the Archmage has proper casting animations now and he remains stationary
I wanted to give the Archmage’s birds a despawning animation, but it was pretty low priority so I focused on other things
WIP Magi generator. I was pretty happy about those spinning parts
Speeeen
I wanted the Megamoth boss to visibly transform (rather than just doing the ol’ warning flash), but time constraints
I had a pretty mean idea for the Crawling Depths. We decided against it since we already had the golden egg t-room
Owl God looking a little different
Aether orb animation. Priorities at the time didn’t allow for implementation
Item resprite quick round
This is mainly stuff I messed around with but didn’t submit for actual use (there are some exceptions like the ST summoner stuff)
An old set from the Kabam era, anyone remember?
Mmm… mango
Bees
Drafts for the daeva trickster set
Original pallette for that one Kensei set (I don’t know the name)
The MERV used to be a little RC car, also some resprites/set item drafts
Misc.
Originally I intended the calamity crab pet to be this smaller version
When the Forest Maze got some new items, I had an idea for a set. Didn’t think of the stats though
Nut resprite. The one on the right was my initial draft, but felt too much like an ST skin. This was just an experiment, Tomb rework never really happened
Different stages of the filter machine from Toxic Sewers
Nildrops. The best content in the game
This should’ve been in the game really
Aaand that’s about it. As stated at the start of the post I’ve been occupied with other things, and in terms of pixel art I kinda want to move on anyway
I always found the behind-the-scenes stuff interesting though, even if this barely scratches the surface