UT Archer Set


Apollos Wrath


This bow has been passed down from generation to generation, years of handling has damaged the bow. but it still packs as much of a punch as if it were new


  • Tier: UT
  • Shots: 1
  • Damage: 105-175 (Average: 140)
  • Projectile Speed: 12 tiles/second
  • Lifetime: 0.8
  • Range: 6.2 tiles
  • Rate of Fire: 100%
  • Effect: Armor Piercing Ignores defense of target
  • Fame Bonus: 5%
  • Soulbound: Soulbound
  • Feed Power: 850

Drops From:

  • N/A

Armor of the Exiled


Armor that was able to withstand the shots of Oryx himself withered down to being a light armor for the respected classes


  • Tier: UT
  • Stat Bonus: +50 HP +10 DEF +5 ATT +5 DEX -8 SPD
  • Fame Bonus: 5%
  • Feed Power: 1000

Drops From:

  • N/A

Giants Quiver


A renowned quiver known for taking down beasts in the realms, giving the user unknown strength as they carry around the heavy arrows


  • Tier: UT
  • shots: 1
  • MP Cost: 105
  • Damage: 300-360 (Average: 325)
  • Projectile Speed: 12
  • Range: 12
  • Effect: Paralyze for 4 seconds, Slow and beserk on self for 2.5 seconds
  • Stat Bonus: +3 ATT +3 DEX -3 SPD
  • Fame Bonus: 5%
  • Feed Power: 950

Drops From:

  • N/A

Ring of Unknowing Slumber


A treasure hidden inside an ominous cave radiating a warm presence making the user feel more at peace knowing they can sleep safe and soundly


  • Tier: UT
  • On Equip: +100 HP +8 ATT +8 SPD
  • Fame Bonus: 5%
  • Feed Power: 650

Drops From:

  • N/A


  • Armor Stat Bonus: +50 HP +10 DEF +5 ATT +5 DEX -12 SPD --> +50 HP +10 DEF +6 ATT +6 DEX -12 SPD --> +50 HP +10 DEF +6 ATT +6 DEX -8 SPD
  • Bow Damage: 55-90 (Average: 72.5) --> 105-175 (Average: 140)
  • Bow Rate of Fire: 110% --> Rate of Fire: 100%
  • Quiver slow and besrk timer reduced from 4.5 seconds --> 2.5 seconds
  • Quiver Stats: +3 ATT +3 DEX -8 SPD --> +3 ATT +3 DEX -3 SPD
  • Original Ring Sprite: Archer_Ring --> Archer%20Ring
  • Bow Sprite: Archer_Bow --> Newer_Bow
  • Refuced armor ATT and DEX by 1

More info

First UT set i’ve made, any comments on how to make it better would be appreciated, i tried using Speed to balance it out, since i wanted to go for Heavy(Slow) archer set = more dps.

(Sprites are getting re-worked)


Pretty sure no item description should say “tho” in a RPG game

And why does the ring say that?


idk ill fix that my bad heh.

I posted this right before i went to bed since I was having fun making the sprites.


armor sprite is sexy af




I see I have another item named after me :wink:


Smh I’m gonna have to rename it now


You should call Oryx’s Divinely health


How could you


It had to be done. :pepe_sad:


YO that armor is sexy as fuck <3


Armor is the only good sprite of the batch, and even that needs some minor touch-ups… but about those stats…

Eesh, the bow is basically never useful. The extra RoF doesn’t really help it, since the damage is so low. Try low hundreds for min and high hundreds for max, while removing the RoF.

Armor is… okay. The -12 Speed is a HUGE deficit for the bonuses it gives. I’d personally try -7 Speed.

Quiver is a little TOO powerful. Even with Slow, that Berserk in a solo situation boosts Archer’s DPS super high. Also… -8 Speed? Why? Just make it like, -3.

The ring is basically a Pyra that changed the Defense into more Attack. Something that has relation to DPS and Speed would be more fitting.


:o thanks you do much.

Also on the armor where should the touch up happen?


speed penalties are literally just like void set, but on steroids


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