here’s some poopy items i thought of
Blaster Staff
A staff that draws its power from the strange stone encapsulated inside. For some reason you can’t control the output of the staff. It’ll run out of power but seems to recharge after inactivity.
Tier: UT
Shots: 2
Damage: 50
Effect: The closer the staff is to running out of energy, the stronger it gets
Buff function: Dmg = 50 + (2 x (Ammo_Max/Ammo_Current)) (per shot)
Condition: Can only be recharged after full ammo consumption
Recharge Rate: 8 seconds
Ammo: 50
GUI: Ammo will be communicated by placing the number in the corner of the weapon icon where the tier would normally be presented.
Range: 7.5
Drop: Avalon The Archivist
Armor Eater Sword
It seems to steal the vigor in which your armor provides. In return it empowers your blood lust and aggressiveness.
Tier: Yummy
Shots: 1
Damage: 195 - 235
Effect: Defense rating is added into the damage rating instead of character defense. You can also use defense effusion to further this buff. Armoring is also calculated in.
Buff function: Damage = Damage + Total defense
i.e. Defense = 25, Damage: (195+25) - (235+25)
Range: 4
Drop: Stone Guardians
Stab-inator
Seems to be more useful going in than across.
Tier: Tri-State Area
Shots: 1
Damage: 65-135
Effect: Enemies hit multiple times by this weapon receive extra damage upon each consecutive stab. This effect lasts 3 seconds upon initial hit and resets upon each hit.
Buff function: Damage = Damage + (Number of times stabbed x 5); up to + 125 avg dmg
Condition: Once damage caps, effect will reset after 3 seconds
Range: 4.8
Drop: Assassins of Oryx
Shot Bow Gun
A bow that seems to possess the property of Bunshin no Jutsu and multiplies the arrows
mid-flight
Tier: Naruto
Shots: 1-3
Damage: 80-100
Effect: Starts off with 1 arrow and after traveling 5 tiles, the arrow will split into 3; retains properties of tiered bows
Overall Range: 7
Range of initial arrow: 5
Range of split shot: 2
Degree of arc once split: Matches regular tiered bows
Drop: Joe
Poopy Wand
Shoots poop from your hands
Tier: S
Shots: 1
Damage: 75 - 145
Effect: Upon hit, enemy loses 5% of their spd up to the amount that is equivalent to being slowed. Effect lasts 3 seconds and resets upon each hit; retains properties of tiered wand.
Range: 7.5
Drop: Gulpord The Slime God