Darkness mines dungeon idea
This dungeon is made by me and @PiterGPL I took around 2 months to make it so enjoy!
https://docs.google.com/document/d/1Xsf1qXpYLWwYjMWKjKw5SpbAld_ZNGVdxagDRHhaZv8/edit?usp=drivesdk
This dungeon is made by me and @PiterGPL I took around 2 months to make it so enjoy!
https://docs.google.com/document/d/1Xsf1qXpYLWwYjMWKjKw5SpbAld_ZNGVdxagDRHhaZv8/edit?usp=drivesdk
Cool idea. When I read this, I noticed something that seemed a little redundant.
From what I can tell, your screen is darker basically everywhere in the dungeon.
Edit: I’m stupid, noticed that it said darker in some areas
Anyway, I see a good amount of effort and enough detail shown in the post.
It’s pretty good. A good bunch of UT’s and some decent sprites.
I do like the dark effect that occurs when you’re in the dungeon.
Hopefully unlike darkness you can still see enemy shots, even if they’re out of range.
Ogmur is 1/700
Fulmi 1/200?
Tablet is 1/50
Armor of shades 1/33 (3%)
Dynamite poison 1/25 (4%)
IDK maybe
thats not what he wanted
lower drop rates
meaning less chance for white bags
change it to like 0.5% or something
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