Welcome to Darkness mines dungeon


#1

Darkness mines dungeon idea

This dungeon is made by me and @PiterGPL I took around 2 months to make it so enjoy!


https://docs.google.com/document/d/1Xsf1qXpYLWwYjMWKjKw5SpbAld_ZNGVdxagDRHhaZv8/edit?usp=drivesdk


If you found bad gramma then leave a comment and I will correct this

Very good Sprite maker made by PiterGPL


#2

Cool idea. When I read this, I noticed something that seemed a little redundant.
From what I can tell, your screen is darker basically everywhere in the dungeon.


I noticed that you could get the status effect blind from some of the monsters.

Wouldn’t this be basically nothing since you technically are already blind? Or am I just being stupid and the blind thing only happens in certain areas.

Edit: I’m stupid, noticed that it said darker in some areas


#3

Ironic…


#4

Anyway, I see a good amount of effort and enough detail shown in the post.
It’s pretty good. A good bunch of UT’s and some decent sprites.

I do like the dark effect that occurs when you’re in the dungeon.
Hopefully unlike darkness you can still see enemy shots, even if they’re out of range.

Good job, @PisakPL and @PiterGPL . :ok_hand:t5::smile::+1:t5:


#5

Your gramma has been a naughty girl :stuck_out_tongue_winking_eye:


#6

…GRANDMAAAA!! :sob:


#7

so its like minecraft but cooler? nice. good job making this!

also like


#8

I feel like some of these droprates might be a bit high for a white bag tbh


#9

Ogmur is 1/700
Fulmi 1/200?
Tablet is 1/50
Armor of shades 1/33 (3%)
Dynamite poison 1/25 (4%)
IDK maybe


#10

Yes, Gaod is right. You should lower the drop rates by a lot.


#11

Ok I almost double white bag chance


#12

thats not what he wanted
lower drop rates
meaning less chance for white bags
change it to like 0.5% or something


#13

Ok so I lower drop rates


#14

ogmur 1/200 lmao


#15

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