absolutely not supporting, because it sounds like it’d be a shitstorm of random white bags and ut’s scattered everywhere. the lost halls were centralizing enough with a grand total of 16 ut’s (including cyans), with runs taking anywhere from 30 minutes to an hour.
as this is obviously trying to bring attention to chasm, might as well highlight the biggest problem: a grand total of 27 ut’s, 3 unique drops, and the 14 t7 abilities, which, if implemented, would account for over 20% of all of the white bag drops (events and vanities INCLUDED) in the ENTIRE GAME.
is there not a point where such a thing would be considered overkill?
to me in general, a boss oriented dungeon sounds like a great excuse to pile up a bunch of special drops that would still end up getting steamrolled by groups.