With the ST mix and matching update in play, ST sets have become more interesting. Gearing up isn’t about the best items anymore due to partial ST bonuses, and the new machine meme archer ST set has had me thinking;
‘‘Would it be a bad idea to implement more of that type of content into the game, just for partial ST bonuses?’’
It might not seem very useful by itself, but if you combine the right equipment you could get some hefty stat bonuses. I’m not a veteran rotmg player, but back in Wildshadow’s days you could equip two rings at once. Like more vitality but you lack an armor to wear. My suggestion proposes second ST class sets, which specialize in one particular stat, HP for example. On their own they don’t supply effecient stat bonuses, but if you combine them they can give a large bonus, but in a way where they aren’t really useful on their own, or even in the whole set together. Different classes ST would represent a stat most useful to them.
For example:
HP Knight Set
(excuse the horrible sprites, just something I threw together real quick, might edit later)
HP Sword
Damage: 50-100
Range: 4
Ignores defense of target, pierces
On Equip: +50 HP
HP Shield
Damage: 100-200
Range: 4
Stunned for 3 seconds
On Equip: +100 HP
HP Heavy Armor
HP ST Ring
Set Bonuses
- 2 Pieces: +200 HP
- 3 Pieces: +300 HP
- Full Set: +400 HP
Just something I thought of real quick, I will balance things more and redo sprites when I find the time.