A.E.G.I.S.

Last updated: Exalt Version 2.0.4.0 (Sep 2021)
A.E.G.I.S.

The A.E.G.I.S. is an enemy found in High Tech Terror. They play a part in the boss fight against the F.E.R.A.L..

Contents

Stats

Base HP: 20,000 (Boss Adaptive Scaling Boss Adaptive HP Scaling)
DEF: 0
EXP: 0
Location: High Tech Terror

Immune to Stasis
Immune to Stun
Immune to Slow
Immune to Paralyze
Levitates above Ground

Combat

Attacks

Aesthetics
Damage
Condition effects
Speed (tiles/sec)
Range (tiles)
Comments
Green AoE
80
Radius: 1
Armor Piercing Ignores defense of target

Behavior

When summoned, these are initially invulnerable. Each of them will choose one of the switches in the room, orbiting them and shielding them to make them invulnerable. Periodically, they will switch their targets.

When the boss is firing its laser, they become vulnerable and start erratically chasing players, repeatedly detonating short-ranged AoE bursts on themselves. Once one of the A.E.G.I.S. orbs are defeated, the other will go invulnerable and heal to full as the fight continues.

The second time the boss starts firing its laser attack, the remaining orb will repeat the process. The fight will progress when the last A.E.G.I.S. is defeated.

Reproduction

Protects:
F.E.R.A.L. F.E.R.A.L.

Drops

Tips and Strategies

The A.E.G.I.S. can be slowed so that you can focus fire on it easier.

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