Assassin (Rev. 15)

Last updated: 24.0

The assassin fights from medium range and uses poison to damage his enemies over time.

Click here for a guide on how to use the Assassin effectively.

The Assassin must be unlocked: Reach level 20 with Rogue and level 20 with Wizard.

Assassin Equipment slots and starting gear
Dagger: Steel Dagger
Poison: Centipede Poison
Leather Armor: None
Ring: None
Initial Stats
Gain Per Level
Average at 20
Base Stat Cap
Hit Points
150
20 to 30
625
720
Magic Points
100
2 to 8
195
252
Attack
12
0 to 2
31
60
Defense
0
0
0
25
Speed
15
1 to 2
43
75
Dexterity
15
1 to 2
43
75
Vitality
15
0 to 1
24
40
Wisdom
10
1 to 2
38
60

Technical Details: All values exclude bonuses from equipment

Maximum Achievable Stats
(after factoring equipment bonuses)
Weapon
Ability
Armor
Ring
Total
Hit Points
Leaf Dragon Hide Armor
+50
Ring of Unbound Health
+180
+230
950
Magic Points
Harlequin Armor
+80
Ring of Unbound Magic
+180
+260
512
Attack
Plague Poison
+2
Spectral Cloth Armor
+3
Ring of Unbound Attack
+9
+14
74
Defense
Griffon Hide Armor Hydra Skin Armor
+17
Ring of Unbound Defense
+9
+26
51
Speed
Snake Skin Armor Spectral Cloth Armor
Coral Silk Armor
Harlequin Armor
+3
Candy Ring
+10
+13
88
Dexterity
Hydra Skin Armor
+5
Ring of Unbound Dexterity
+9
+14
89
Vitality
Baneserpent Poison
+2
Candy Ring
+10
+12
52
Wisdom
Dirk of Cronus
+4
Baneserpent Poison Plague Poison
+2
Harlequin Armor
+5
Ring of Unbound Wisdom
+9
+20
80

Technical Details: Assuming you have maxed all stats


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