Big Green Slime

Last updated: Exalt Version 2.3.1.2 (May 2022)

The Big Green Slime is an enemy that is found in the Midlands plains. It is the first enemy to introduce the behavior of slime-type enemies: Splitting into smaller versions upon death.


Contents


Stats

HP: 150
DEF: 0
EXP: 15
Location: Mid Plains

Counts toward Grotesque Kills

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Combat

Attacks

Aesthetics
Damage
Condition effects
Speed (tiles/sec)
Range (tiles)
Comments
Red Fire
10
7
8.4
Cooldown: 1s

Behavior

  • Wander Speed: Default
  • Min. Height: 70

Upon death, the Big Green Slime spawns four Little Green Slimes when defeated. The smaller slimes will move to another Big Green slime if there is one nearby.

Big Green Slimes spawn in groups of 3-10.

  • Mean: 5
  • Std. Deviation: 2

Reproduction

Spawns on death:

Little Green SlimeLittle Green Slime

  • Amount: 4

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Tips and Strategies

Big Green Slimes are very weak, only possessing a single attack that doesn’t track movement and deals minor damage. These enemies are mostly instructional, they teach players about the behavior of slimes.

If you stand still and have 0 DEF, be prepared for their death which creates four Little Green Slimes. They will fire immediately and deal sudden damage.

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